Battle Garegga does in fact work with h.active 320 and 320×240 optim if I switch from 5x to 4x. Why is Generic 4:3 mode able to do 5x if optim mode can’t? I prefer the look of 5x in Generic 4:3 vs 4x in 320×240 optim.
I noticed that 4x in 320×240 optim fills every single pixel on my screen. How is that possible since 320 * 4 = 1280 and 240 * 4 = 920 and my screen is 1600×1200?
There are black bars above and below the image in 5x in Generic 4:3. Why is that happening since 320 * 5 = 1600 and 240 * 5 = 1200 and my screen is 1600×1200?
If Espgaluda is 450×240, why do I get larger black bars above and below the image than I do on the sides in both 512×240 optim and Generic 4:3?
BTW I’m planning to start a new thread once I have the procedure figured out and I’ll keep editing the first post there to record as many of these as I can.