Reply To: Capture card compatibility report thread
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Biggest thing to notice is that on line5x there was a horizontal line of distortion that appeared briefly, and you can see in the scroll tests its a little stuttery. As far as I can tell, it’s probably just dropping the frames as the SNES framerate exceeds 60hz
Update: After using it a bit I have come across some USB issues. This could be because of my particular setup, or some cables. First, I used the included USB-C to USB 3.0 cable with the included USB-C 3.0 adapter, and noticed 2 problems – 1 is my computer crashed entirely, twice. The other was that my mouse and external numpad, which are connected through a USB switcher (to switch mouse+keyboard from my work laptop to personal laptop) would occasionally lose and regain power. Since then, tested a USB-C to USB-C cable I had lying around on the USB-C port and got some really bad distortion, so I swapped back to the included USB-C to USB 3.0 cable, in a standard port. This works fine, except that the USB issue still continues, but I haven’t had a crash yet. I haven’t tested this for an extended period of time yet. So, still works, but is a bit finnicky on the USB.
Update 2: I’ve successfully used this to record in OBS (while removing my finnicky USB switcher) for an 11 hour period (not gaming content). I did this a second night, but it froze the video partly through! The audio continued to play. However, I did find this in their help section: https://www.cloner-alliance.com/help/knowledgebase/why-does-the-picture-suddenly-freeze-but-the-audio-continues-to-play-when-using-cloneralliance-flint-lxt
Basically, if you’re getting video freezing but audio continues, you may have to disable CPU C-States in your BIOS. I can’t say this for sure, because that help text was on a different card, but it appeared to work for me for another 11 hour period.
Side note, it also is an HDCP stripper, which is really nice.
Updating again! Someone asked me to test some other stuff, and suggested enabling disabling buffering, so I did a quick few extra tests:
Buffering (On/Off) Scroll + Gameplay Test:
Buffering (On/Off) Audio Sync Test:
OSSC – SNES Power Cycle/Reset Button Startup Delay Test:
