Reply To: Strange Shimmering When Recording With OSSC

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#57397
marqs
Participant

    Framerate-converting bob-deinterlaced material does indeed cause nasty artifacts like that when frames are dropped/repeated. Even if you managed to synchronously capture each input frame (which doesn’t seem to be the case in either of the linked videos), playing the video back on PC will eventually drop/repeat frames (rather often when you record 50Hz material as many desktop monitors still are 60Hz). At least I’d set the game in 60Hz mode (many PAL PS2 games should support that)  for several reasons, not just capture related.