Reply To: SNES stutter in Adaptive line mode

#64560
onthewaveagain
Participant

    I remember raising this a few months back. Marqs said : “Regarding SNES core, it doesn’t have de-jitter option so Pro hardware cannot maintain framelock since the number of VCLKs per frame doesn’t remain constant. You thus have to use scaler mode with framelock off (it might remain stable even with framelock option on but under the hood the lock cannot be kept). I’ll need to look into integer scale of 224 height.”

    What I found strange is that it does not stutter and go black when I use the MiSTer RGB output with Adaptive Line.