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	<title>VideoGamePerfection.com | easterislandnick | Activity</title>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/page/2/#post-55252</link>
				<pubDate>Mon, 10 Oct 2022 07:29:37 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks Kamonegi, I was thinking of importing another PC Engine to test, I won&#8217;t now you are having the same issue. The one I was using was an original white Pc Engine.</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/page/2/#post-55125</link>
				<pubDate>Sat, 01 Oct 2022 14:56:49 +0100</pubDate>

									<content:encoded><![CDATA[<p>I have ordered a retro tink scart which plays the pc engine with no drop outs.  It&#8217;s not quite as sharp but the plug and play nature suits me better than the OSSC. Thanks for you help.</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/page/2/#post-55121</link>
				<pubDate>Sat, 01 Oct 2022 11:47:31 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks for trying. I have bought a retro tink scart which works really well with the pc engine and booster, no drop outs at all. The picture is not quite as sharp but the plug and play nature of it works for me. </p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54989</link>
				<pubDate>Wed, 21 Sep 2022 22:26:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. Thanks for your help. In have replaced the capacitors in the pc engine and still get the same issue. I don&#8217;t think the OSSC is faulty as it handles mysnes, nes and megadrive 2 okay. The OSSC does light up red when it loses sync. It&#8217;s very frustrating seeing the cheap scaler works okay but there must be something up with the pc engine. </p>
<p>I have&hellip;<span class="activity-read-more" id="activity-read-more-3271"><a href="https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54989" rel="nofollow ugc">Read more</a></span></p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54940</link>
				<pubDate>Sun, 18 Sep 2022 17:20:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>Sorry should have been clearer, outrun always loses sync at the start of a race but other games like soldier blade loose synch during normal play. It takes around 5 minutes so is more of a pain to test. A resolution change should still be supported though shouldn&#8217;t it? Just with a black screen as it changes?</p>
<p>I&#8217;ve ordered some new caps for it to&hellip;<span class="activity-read-more" id="activity-read-more-3235"><a href="https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54940" rel="nofollow ugc">Read more</a></span></p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54907</link>
				<pubDate>Fri, 16 Sep 2022 16:03:54 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. No luck with setting it to .5mhz (sdtv) and when I tried the composite and I got a solid image in b+w. My test game is outrun, as soon as I launch into a race on the OSSC it loses sync but I could play the race over composite and on my cheap scaler.</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54845</link>
				<pubDate>Tue, 13 Sep 2022 21:00:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve had a good go with those new settings and still got a lot of synch. Have you got any other tips?</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54771</link>
				<pubDate>Tue, 06 Sep 2022 20:40:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. I&#8217;ve checked and the booster needs to be using TTL with a megadrive 2 cable. I have checked and my cable is wired to lower the TTL signal. </p>
<p>Any idea what setting I should try next?</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54744</link>
				<pubDate>Sun, 04 Sep 2022 13:56:33 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thanks for letting me know about TTL, I shall not use it any further. I don&#8217;t think dB electronics are still going so I can&#8217;t ask about it. I&#8217;m going to get a cable from retro gaming cables once they have one back in stock. They advertise their megadrive 2 cable as working with this booster so I&#8217;ll see if that makes a difference.</p>
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				<title>easterislandnick replied to the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54733</link>
				<pubDate>Sat, 03 Sep 2022 22:54:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t get an image at all if I set it to 75, if I set it to TTL I do but even with setting ppl coast to 4 it still looses sync. I&#8217;m not sure what this jumper is for?</p>
<p>I am using this&hellip;<span class="activity-read-more" id="activity-read-more-3068"><a href="https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/#post-54733" rel="nofollow ugc">Read more</a></span></p>
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				<title>easterislandnick started the topic Loosing Sync with Ossc and Pc Engine in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/</link>
				<pubDate>Wed, 31 Aug 2022 15:40:20 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi, I have a PC engine that I am trying to use with an OSSC, I get a great image in 2x mode for around 5 minutes, then it starts to loose sync, it flashes out and comes back until it eventually only displays a black screen. I am using a db GrafxBooster TTP to get scart out of the PC&hellip;<span class="activity-read-more" id="activity-read-more-3032"><a href="https://videogameperfection.com/forums/topic/loosing-sync-with-ossc-and-pc-engine/" rel="nofollow ugc">Read more</a></span></p>
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