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	<title>VideoGamePerfection.com | GlacialSpoon | Activity</title>
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				<title>GlacialSpoon replied to the topic OSSC sync issues with PAL PSOne (&#034;slim&#034;) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70265</link>
				<pubDate>Sun, 26 Jul 2026 09:43:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi all, I haven&#8217;t had much time to play with this too much. I&#8217;ll hunt down the composite lead to check marqs&#8217; idea at some point. I think the issue is limited to a few titles. Formula 1 97 and Demolition Racer seem the worst but some (like Street Racer and V-Rally) are fine.</p>
<p>I captured a video of the worst it gets in F1&hellip;<span class="activity-read-more" id="activity-read-more-14857"><a href="https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70265" rel="nofollow ugc">Read more</a></span></p>
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				<title>GlacialSpoon replied to the topic OSSC sync issues with PAL PSOne (&#034;slim&#034;) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70202</link>
				<pubDate>Mon, 20 Jul 2026 21:59:16 +0100</pubDate>

									<content:encoded><![CDATA[<p>I gave Formula 1 97 another go earlier. I may have been wrong before as the OSSC was showing 314p the whole time. The issues were in the same places though. Gameplay was fairly compromised on the Montreal track due to dropouts. The pit lane entry seems to reliably cause a problem for some reason.</p>
<p>Coasting is currently set to 4 lines but I haven&#8217;t&hellip;<span class="activity-read-more" id="activity-read-more-14772"><a href="https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70202" rel="nofollow ugc">Read more</a></span></p>
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				<title>GlacialSpoon&#039;s profile was updated</title>
				<link>https://videogameperfection.com/activity/p/14761/</link>
				<pubDate>Mon, 20 Jul 2026 09:59:44 +0100</pubDate>

				
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				<title>GlacialSpoon replied to the topic OSSC sync issues with PAL PSOne (&#034;slim&#034;) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70195</link>
				<pubDate>Mon, 20 Jul 2026 09:57:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi BuckoA51,</p>
<p>Yes, the BIOS/memory card/cd player screens are stable.</p>
<p>To be more specific, Formula 1 97&#8217;s pre-race screens are the worst offender here. The OSSC displays &#8220;314p&#8221; during these screens. During gameplay, a lower resolution output is used and the sync is much better, but still has the occasional dropout. I have had these screens&hellip;<span class="activity-read-more" id="activity-read-more-14758"><a href="https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70195" rel="nofollow ugc">Read more</a></span></p>
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				<title>GlacialSpoon replied to the topic OSSC sync issues with PAL PSOne (&#034;slim&#034;) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70191</link>
				<pubDate>Mon, 20 Jul 2026 08:21:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi Kekstier, thanks for the reply.<br />
Using VGA is an interesting approach, one I hadn&#8217;t thought of. The PSOne does have RGB output though, not just composite. I&#8217;d hope that the right SCART setup would suffice.</p>
<p>Interesting note that the PSOne might be &#8220;too special&#8221;. Is this a common thing for PSOne vs PS1? Would a VGA converter be any better at&hellip;<span class="activity-read-more" id="activity-read-more-14753"><a href="https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/#post-70191" rel="nofollow ugc">Read more</a></span></p>
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				<title>GlacialSpoon started the topic OSSC sync issues with PAL PSOne (&#034;slim&#034;) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/</link>
				<pubDate>Sun, 19 Jul 2026 15:01:52 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi all, hoping to get some advice.<br />
I&#8217;ve been using my OSSC (0.9a) with a PAL Playstation 1, via a CSYNC RGB SCART from RGC for years without issue. I recently acquired a PAL PsOne (the little PS1) after my original PS1 gained a minor fault, but I&#8217;m finding getting a stable sync with the OSSC and PsOne to be difficult.</p>
<p>I managed to dial in some&hellip;<span class="activity-read-more" id="activity-read-more-14744"><a href="https://videogameperfection.com/forums/topic/ossc-sync-issues-with-pal-psone-slim/" rel="nofollow ugc">Read more</a></span></p>
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