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	<title>VideoGamePerfection.com | mahi1995 | Activity</title>
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				<title>mahi1995 replied to the topic OSSC Pro Pure LM 240x360 proc output issue in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/#post-69093</link>
				<pubDate>Mon, 06 Apr 2026 17:09:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thank you for your reply.<br />
I tried the settings you suggested, and it worked exactly as I intended.<br />
<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/69093/t2erurnh2z9y4bqo23wyystnmd4p3v1s.png" alt="" /><br />
<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/69093/4u23mn1rrtjv46dxsz8aa562eo5xwe8m.png" alt="" /><br />
<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/69093/sawy19j5ncsdi7u9fprg5ik5s4w0szf6.png" alt="" /><br />
<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/69093/1qgbgvay03vj9ts414ycyiyuuot9drz1.png" alt="" /></p>
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				<title>mahi1995 replied to the topic OSSC Pro Pure LM 240x360 proc output issue in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/#post-69044</link>
				<pubDate>Sun, 29 Mar 2026 19:16:40 +0100</pubDate>

									<content:encoded><![CDATA[<p>I noticed a difference when comparing the source code of OSSC Pro and OSSC Classic v0.90.</p>
<p>OSSC Pro:<br />
<code>            case GROUP_384P:<br />
                //fixed Line2x/3x mode for 240x360p/400p<br />
                valid_lm[2] = MODE_L3_GEN_16_9;<br />
                valid_lm[3] = MODE_L2_240x360;<br />
                valid_lm[4] = MODE_L3_240x360;</code></p>
<p>OSSC Classic&hellip;<span class="activity-read-more" id="activity-read-more-12516"><a href="https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/#post-69044" rel="nofollow ugc">Read more</a></span></p>
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				<title>mahi1995 started the topic OSSC Pro Pure LM 240x360 proc output issue in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/</link>
				<pubDate>Sun, 22 Mar 2026 11:50:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>I have a question regarding the output when using gbihf-ossc in OSSC Pro&#8217;s Pure Line Multiplier mode.</p>
<p>I&#8217;m using a GCVideo-DVI adapter to connect the HDMI signal from my GameCube to the HDMI input of the OSSC Pro.<br />
The output of gbihf-ossc is 960&#215;360.<br />
When I set OSSC Pro to Pure Line Multiplier mode and select Line2x 240&#215;360 or Line3x 240&#215;360 under&hellip;<span class="activity-read-more" id="activity-read-more-12472"><a href="https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/" rel="nofollow ugc">Read more</a></span></p>
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				<title>mahi1995 replied to the topic OSSC Pro Extra AV Out STL files in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-extra-av-out-stl-files/#post-68518</link>
				<pubDate>Sun, 01 Feb 2026 10:09:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>I was half asleep. The file hierarchy is correct.<br />
sorry</p>
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				<title>mahi1995 replied to the topic OSSC Pro Extra AV Out STL files in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-extra-av-out-stl-files/#post-68516</link>
				<pubDate>Sun, 01 Feb 2026 10:00:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>The github page points to the top of the legacy av in case, but the link seems to be incorrect.<br />
There is one level of &#8220;../&#8221; missing.</p>
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				<title>mahi1995 replied to the topic OSSC Pro always fails to Auto Phase with 15kHz signal in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-always-fails-to-auto-phase-with-15khz-signal/#post-64852</link>
				<pubDate>Wed, 29 Jan 2025 09:14:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>I don&#8217;t think a difference of around 30 degrees would be noticeable.</p>
<p>For now, I&#8217;ll just adjust it manually and save it in my profile.<br />
I hope that Auto phase will be improved in the future.</p>
<p>Thanks for developing OSSC and OSSC Pro.</p>
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				<title>mahi1995 replied to the topic OSSC Pro always fails to Auto Phase with 15kHz signal in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-always-fails-to-auto-phase-with-15khz-signal/#post-64777</link>
				<pubDate>Wed, 22 Jan 2025 13:22:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>thank you for your reply.</p>
<blockquote><p>What I do instead is to set the phase manually by finding the worst setting that blends pixels the most and then offset the phase from that by 180°. It gives a good approximation of optimal phase.</p></blockquote>
<p>I use this method too.<br />
It&#8217;s easier than trying to find the right phase from scratch.<br />
It seems like it&#8217;s become more difficult&hellip;<span class="activity-read-more" id="activity-read-more-9864"><a href="https://videogameperfection.com/forums/topic/ossc-pro-always-fails-to-auto-phase-with-15khz-signal/#post-64777" rel="nofollow ugc">Read more</a></span></p>
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				<title>mahi1995 started the topic OSSC Pro always fails to Auto Phase with 15kHz signal in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-always-fails-to-auto-phase-with-15khz-signal/</link>
				<pubDate>Tue, 21 Jan 2025 13:25:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>I found related topics on this forum, but I couldn&#8217;t find any information on the new firmware, so I&#8217;ll start a new thread.</p>
<p>OSSC Pro&#8217;s firmware is 0.77<br />
I tried the SNES with an RGB connection, and the Wii and PS2 with component connections.<br />
RGB cable is from Retro Gaming Cables, and component cables are from HD Retrovision.<br />
In both cases, the&hellip;<span class="activity-read-more" id="activity-read-more-9858"><a href="https://videogameperfection.com/forums/topic/ossc-pro-always-fails-to-auto-phase-with-15khz-signal/" rel="nofollow ugc">Read more</a></span></p>
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				<title>mahi1995 replied to the topic OSSC Pro bug reports in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-bug-reports/page/2/#post-64595</link>
				<pubDate>Sat, 04 Jan 2025 17:43:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi, this is my first post. I would appreciate a reply.</p>
<ul>
<li><strong>Pro Firmware Version</strong>: 0.77</li>
<li><strong>Pro Setup</strong>: Connect an unmodified 1chip Super Famicom to AV1 using an RGB SCART cable from Retro Gaming Cables.</li>
<li><strong>Problem Category</strong>: Auto phase</li>
<li><strong>Problem Description</strong>: When using the SNES 256col setting, auto phase detect does not work properly.<br />
For now, it is&hellip;</li>
</ul>
<p><span class="activity-read-more" id="activity-read-more-9742"><a href="https://videogameperfection.com/forums/topic/ossc-pro-bug-reports/page/2/#post-64595" rel="nofollow ugc">Read more</a></span></p>
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