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	<title>VideoGamePerfection.com | Rochabian | Mentions</title>
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				<title>marqs replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/11/#post-58704</link>
				<pubDate>Thu, 09 Nov 2023 15:53:59 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://videogameperfection.com/members/rochabian/' rel="nofollow ugc">@Rochabian</a> I&#8217;m pretty sure it&#8217;s due to the sync jitter which is only present in NES/SNES 240p modes (i.e. not with PAL 288p). If audio with all other 240p sources work fine in 6x mode, I&#8217;d recommend getting a de-jitter mod <a href="https://videogameperfection.com/products/nes-snes-de-jitter-kit/" rel="nofollow ugc">kit</a> for the SNES.</p>
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				<title>marqs replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/11/#post-58630</link>
				<pubDate>Mon, 06 Nov 2023 20:11:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>I presume both <a href='https://videogameperfection.com/members/lito69/' rel="nofollow ugc">@lito69</a> and <a href='https://videogameperfection.com/members/rochabian/' rel="nofollow ugc">@Rochabian</a> are using NTSC SNES (or PAL model 60Hz modded) and without the de-jitter mod? SNES has been always problematic due to its inherent jitter, but I&#8217;m not sure why v1.xx fw would be less compatible with it.</p>
<p><a href='https://videogameperfection.com/members/lito69/' rel="nofollow ugc">@lito69</a> does it still also drop sync to TV without no indication on ossc, or are sync drops now always&hellip;<span class="activity-read-more" id="activity-read-more-6314"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/11/#post-58630" rel="nofollow ugc">Read more</a></span></p>
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