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	<title>VideoGamePerfection.com | wbahnassi | Activity</title>
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				<title>wbahnassi started the topic OSSC Classic: CGA Brown Fix in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-cga-brown-fix/</link>
				<pubDate>Sun, 11 Aug 2024 17:13:23 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi. It is possible to connect CGA/EGA cards to OSSC VGA input via a simple passive cable that has a few resistors on the RGB lines to bring them from TTL level to VGA voltage range.</p>
<p>I&#8217;ve built such cable and it works great with OSSC. The only issue is that this misses the &#8220;dark-yellow-must-become-brown custom logic that is typically done in&hellip;<span class="activity-read-more" id="activity-read-more-8784"><a href="https://videogameperfection.com/forums/topic/ossc-classic-cga-brown-fix/" rel="nofollow ugc">Read more</a></span></p>
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				<title>wbahnassi replied to the topic VSync detection issues after FW upgrade from 0.x to 1.X in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/vsync-detection-issues-after-fw-upgrade-from-0-x-to-1-x/#post-61016</link>
				<pubDate>Fri, 29 Mar 2024 16:31:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi, I faced the same with my MSX as well. However, for me 1.08 didn&#8217;t work, and I had to go all back to 0.9. I did investigate what&#8217;s the reason and I think I know where the problem is. In 1.09, choosing Generic 4:3 on Line5x is causing the OSSC to choose timings for 960&#215;288, whereas the previous firmware is choosing 1600x240L.  I think we need a&hellip;<span class="activity-read-more" id="activity-read-more-7685"><a href="https://videogameperfection.com/forums/topic/vsync-detection-issues-after-fw-upgrade-from-0-x-to-1-x/#post-61016" rel="nofollow ugc">Read more</a></span></p>
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