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	<title>VideoGamePerfection.com | LaminGaming | Activity</title>
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				<title>LaminGaming replied to the topic OSSC Classic firmware v1.20 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/#post-68350</link>
				<pubDate>Sun, 18 Jan 2026 01:50:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>To downgrade to an older firmware you need to place it into the &#8220;fw&#8221; folder on the root of your SD card.</p>
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				<title>LaminGaming replied to the topic OSSC Classic firmware v1.20 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/#post-68239</link>
				<pubDate>Tue, 13 Jan 2026 04:57:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>Hi marqs, I just tried firmware v1.20 after updating from v1.12. Everything seems to be working just as good as the previous firmware, so no issues there. The only issue I came across is when I try to save and load profiles from my SD card. For whatever reason profile settings aren&#8217;t saving/loading correctly. When loading a profile from the card,&hellip;<span class="activity-read-more" id="activity-read-more-11825"><a href="https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/#post-68239" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic N64 S-Video Interference in the forum Koryuu Transcoder</title>
				<link>https://videogameperfection.com/forums/topic/n64-s-video-interference-2/#post-67344</link>
				<pubDate>Sat, 04 Oct 2025 06:15:58 +0100</pubDate>

									<content:encoded><![CDATA[<p>Thought to make another post after some further investigating. Still not sure what the issue is exactly, but I noticed that the interference seems to increase gradually whenever the Koryuu is turned back on after being turned off for a bit. It also seems to vary in how fast/slow the interference scrolls across the screen over time &#8211; maybe it&#8217;s a&hellip;<span class="activity-read-more" id="activity-read-more-11270"><a href="https://videogameperfection.com/forums/topic/n64-s-video-interference-2/#post-67344" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic N64 S-Video Interference in the forum Koryuu Transcoder</title>
				<link>https://videogameperfection.com/forums/topic/n64-s-video-interference-2/#post-67289</link>
				<pubDate>Thu, 25 Sep 2025 23:38:40 +0100</pubDate>

									<content:encoded><![CDATA[<p>The one I used for the screenshots is this one by Retro Verse: <a href="https://videogameperfection.com/products/pal-n64-svideo/" rel="nofollow ugc">https://videogameperfection.com/products/pal-n64-svideo/</a><br />
&lt;p style=&#8221;text-align: left;&#8221;&gt;It happens with every cable I&#8217;ve tried regardless of how well shielded it is, so it doesn&#8217;t seem to be an interference issue with the cables themselves, I think it&#8217;s probably got something to do with&hellip;<span class="activity-read-more" id="activity-read-more-11240"><a href="https://videogameperfection.com/forums/topic/n64-s-video-interference-2/#post-67289" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic 384x240 scaled to 1920x1440 instead of 2304x1440 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/#post-66285</link>
				<pubDate>Thu, 12 Jun 2025 23:34:34 +0100</pubDate>

									<content:encoded><![CDATA[<p>Interesting, I guess that makes sense. I had a feeling it was potentially a limitation of the OSSC but wasn&#8217;t sure.</p>
<p>If it was possible, I think it would&#8217;ve been ideal if you had control over the horizontal multiplication in some way, maybe as a separate setting or something. At least then, it would help to account for particular resolutions with&hellip;<span class="activity-read-more" id="activity-read-more-10737"><a href="https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/#post-66285" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming started the topic 384x240 scaled to 1920x1440 instead of 2304x1440 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/</link>
				<pubDate>Thu, 12 Jun 2025 02:07:55 +0100</pubDate>

									<content:encoded><![CDATA[<p>After looking through the resolutions that the OSSC can output for 384&#215;240 optimised, I noticed that 6x is scaled to 2304&#215;1440 (6x on both horizontal and vertical), even though 1920&#215;1440 would&#8217;ve been possible (5x on horizontal and 6x on vertical). I don&#8217;t know if this is just an oversight, or if there&#8217;s a technical reason, but would it be&hellip;<span class="activity-read-more" id="activity-read-more-10731"><a href="https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic N64 S-Video Interference in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/n64-s-video-interference/#post-66027</link>
				<pubDate>Wed, 14 May 2025 10:34:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>Yeah, there are scrolling diagonal lines that show up prominently in primary colours, such as reds, greens, and blues. It only seems to happen with my N64, as I&#8217;ve tried the same S-Video cable on my SNES and had no issues. So I&#8217;m assuming it&#8217;s an issue with the N64 and not the Koryuu itself, but I honestly don&#8217;t know.</p>
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				<title>LaminGaming started the topic N64 S-Video Interference in the forum Koryuu Transcoder</title>
				<link>https://videogameperfection.com/forums/topic/n64-s-video-interference-2/</link>
				<pubDate>Tue, 13 May 2025 23:17:34 +0100</pubDate>

									<content:encoded><![CDATA[<p>Over the past few years, I’ve been dealing with a peculiar issue when running S-Video from my PAL N64 through the Koryuu Transcoder. There seems to be some type of grounding issue that’s causing unwanted interference in the image when the cable is fully connected to the Koryuu. As a workaround, I discovered that the interference goes away if you&hellip;<span class="activity-read-more" id="activity-read-more-10601"><a href="https://videogameperfection.com/forums/topic/n64-s-video-interference-2/" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-61072</link>
				<pubDate>Tue, 02 Apr 2024 09:01:32 +0100</pubDate>

									<content:encoded><![CDATA[<p>Also, do you have any recommendations on where to get a replacement of the PCM1862? I also live in the UK if that helps.</p>
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				<title>LaminGaming replied to the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60971</link>
				<pubDate>Wed, 27 Mar 2024 05:44:35 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yes, it&#8217;s a v1.6 board. Thank you for letting me know that it&#8217;s most likely the PCM1862, I guess I&#8217;ll have to try replacing it with a new one at some point. However, I did have the thought of maybe trying to somehow bypass the audio input for the AV2 and use the AV3 audio input instead, as I never use VGA with anything. Though, I wasn&#8217;t sure if&hellip;<span class="activity-read-more" id="activity-read-more-7655"><a href="https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60971" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60715</link>
				<pubDate>Fri, 15 Mar 2024 18:47:13 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://videogameperfection.com/members/marqs/' rel="nofollow ugc">@marqs</a>: Sorry to ping you, but would you happen to know what&#8217;s going on with my OSSC?</p>
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				<guid isPermaLink="false">b599b66de909b586aa2e3c207e2a67ff</guid>
				<title>LaminGaming replied to the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60667</link>
				<pubDate>Wed, 13 Mar 2024 04:03:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve replaced R49 and C125, but nothing changed. The only other thing it could be is possibly the sound chip (PCM1862).</p>
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				<guid isPermaLink="false">272170da68c0cf5d7fc1bfcbec4fbf20</guid>
				<title>LaminGaming replied to the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60663</link>
				<pubDate>Tue, 12 Mar 2024 23:20:55 +0000</pubDate>

									<content:encoded><![CDATA[<p>I still can&#8217;t work out what the issue is, so I decided to get some sound recordings directly from the OSSC to share what I&#8217;m talking about:</p>
<p>• NORMAL.wav &#8211; Is using stock settings.</p>
<p>• CHANNELS SWAPPED.wav &#8211; Has only &#8220;Swap left/right&#8221; turned on.</p>
<p>• MONO MODE.wav &#8211; Has only &#8220;Mono mode&#8221; turned on.&hellip;<span class="activity-read-more" id="activity-read-more-7489"><a href="https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/#post-60663" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">65172d4da62573756a6aa3a4a34a24a8</guid>
				<title>LaminGaming started the topic Left audio channel is slightly quieter using the 3.5mm jack (Av2 IN) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/</link>
				<pubDate>Mon, 04 Mar 2024 02:11:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>Recently, I&#8217;ve noticed that the left audio channel through the 3.5mm jack (Av2 IN) on my OSSC has become slightly quieter than the right channel. I know it&#8217;s got something to do with the jack specifically as it is fine through the SCART input, so I&#8217;m not sure what&#8217;s going on with it. I did try swapping the two jacks around with a bit of soldering,&hellip;<span class="activity-read-more" id="activity-read-more-7384"><a href="https://videogameperfection.com/forums/topic/left-audio-channel-is-slightly-quieter-using-the-3-5mm-jack-av2-in/" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/14/#post-59855</link>
				<pubDate>Fri, 12 Jan 2024 22:39:36 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://videogameperfection.com/members/marqs/' rel="nofollow ugc">@marqs</a> I&#8217;ve finally been able to get the N64&#8217;s 480i to display a picture with the new firmware. Connecting the composite RCA to the Y (green) RCA connector on the OSSC says 480i is 525-i at 61.14 Hz. So it was definitely an issue with the Koryuu, I&#8217;ll try updating the firmware when I can, to see if that fixes the issue.</p>
<p>Another issue: I&#8217;ve&hellip;<span class="activity-read-more" id="activity-read-more-7008"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/14/#post-59855" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">753242aab8e4494c55a9dd9bdeb10620</guid>
				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/14/#post-59832</link>
				<pubDate>Thu, 11 Jan 2024 20:32:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yeah, it says 525-i and there&#8217;s no light in any multiplication mode. If it was working, the green light would be on. This is how I know it isn&#8217;t my TV not accepting the signal. I also tested it through my Cam Link into OBS, as that&#8217;s been very reliable with everything I&#8217;ve tried, though unfortunately with the same results &#8211; not receiving a signal.&hellip;<span class="activity-read-more" id="activity-read-more-6994"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/14/#post-59832" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">e9ed2ee679c9b93a1b140c5225fbe83d</guid>
				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/13/#post-59794</link>
				<pubDate>Wed, 10 Jan 2024 00:55:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;s strangely only the N64, I&#8217;ve tested the PS2 and Wii in 480i/576i with no issues. Even the interlaced mode (320x448i) for the Mega Drive works &#8211; when H-PLL Pre/Post Coast is set to 3. I&#8217;ve also tried different multiplication modes with generic and optimised settings but nothing seems to work.</p>
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				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/13/#post-59790</link>
				<pubDate>Tue, 09 Jan 2024 20:41:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: left;&#8221;&gt;I&#8217;ve just tried v1.09, unfortunately it seems to have not improved the compatibility with 480i on my N64. I am wondering if it could have something to do with using the EverDrive-64 X5 for running NTSC games on PAL N64&#8217;s, as the refresh rates are slightly different: 240p is 61.02Hz instead of 59.82Hz, and 480i is&hellip;<span class="activity-read-more" id="activity-read-more-6962"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/13/#post-59790" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/13/#post-59709</link>
				<pubDate>Tue, 02 Jan 2024 09:35:47 +0000</pubDate>

									<content:encoded><![CDATA[<p>After some time testing with v1.08, I wanted to say that everything is working great in my setup, 6x (1440p) in particular is fantastic! I&#8217;ve tested a variety of different consoles in generic 4:3 and optimised modes up to 6x with no issues. The only issue I came across was 480i from the N64; it doesn&#8217;t seem to display a picture no matter what I&hellip;<span class="activity-read-more" id="activity-read-more-6908"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/13/#post-59709" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">2ab92eb2175e7289b04a27ecfb36c49c</guid>
				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/8/#post-58269</link>
				<pubDate>Sun, 08 Oct 2023 00:28:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>I just checked 1.04 and it has no issues with limited range.</p>
<p><img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/58269/pbvggwd5xmt0pi7yl4r3j1hyrx2d04vd.png" alt="" /></p>
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				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/8/#post-58268</link>
				<pubDate>Sat, 07 Oct 2023 23:56:35 +0100</pubDate>

									<content:encoded><![CDATA[<p>Here&#8217;s a screenshot of what I was talking about, the image has a pink tint when setting it to YCbCr444. Which is strange, as it didn&#8217;t do this on fw 0.90.</p>
<p>FW 1.06:<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/58268/bu8shhjvko0om6phjchkzhlxscih4dj8.png" alt="" /></p>
<p>FW 0.90:<img loading="lazy" src="https://videogameperfection.com/wp-content/uploads/hm_bbpui/58268/c1dukb30vzjgzbl8rtnswbr979xsqu1x.png" alt="" /></p>
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				<title>LaminGaming replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/7/#post-58161</link>
				<pubDate>Sun, 01 Oct 2023 03:08:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>Hi Marqs, I thought I&#8217;d let you know that firmware 1.06 is working great on my OSSC 1.6 after doing the hw mod. The only things I noticed that weren&#8217;t working correctly was setting the sampling phase for optimised modes, and setting TX mode to YCbCr444 (limited range).</p>
<p>The phase seems to only have 4 set values that you can cycle through&hellip;<span class="activity-read-more" id="activity-read-more-5981"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/7/#post-58161" rel="nofollow ugc">Read more</a></span></p>
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				<title>LaminGaming changed their profile picture</title>
				<link>https://videogameperfection.com/activity/p/5979/</link>
				<pubDate>Sat, 30 Sep 2023 19:36:56 +0100</pubDate>

				
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