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	<title>VideoGamePerfection.com | TrantaLocked | Activity</title>
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				<title>TrantaLocked replied to the topic Capture card compatibility report thread in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/capture-card-compatibility-report-thread/page/13/#post-54512</link>
				<pubDate>Sat, 20 Aug 2022 04:00:12 +0100</pubDate>

									<content:encoded><![CDATA[<p>The thing about the EVGA XR1 Lite is that I usually need to first switch back and forth between OSSC profiles for it to register a picture in OBS. It works for most settings I throw at it, though I can sometimes get distortion with certain sample or active window settings on the OSSC side. So yes 480i passthrough works, but you may need to switch&hellip;<span class="activity-read-more" id="activity-read-more-2877"><a href="https://videogameperfection.com/forums/topic/capture-card-compatibility-report-thread/page/13/#post-54512" rel="nofollow ugc">Read more</a></span></p>
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				<title>TrantaLocked replied to the topic Is outputting to a frame/proper de-interlacing possible on the 1.6 hardware? in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/is-outputting-to-a-frame-proper-de-interlacing-possible-on-the-1-6-hardware/#post-54451</link>
				<pubDate>Mon, 15 Aug 2022 10:22:53 +0100</pubDate>

									<content:encoded><![CDATA[<p>The OSSC was made at a time when this kind of open source, community-driven converter/scaler project was new. I assume it needed to be cheap and simple to get traction, which it has. People had been using commercial scalers for the longest time and finally with the OSSC we had an open source scaler that did really well for the price, and now that&hellip;<span class="activity-read-more" id="activity-read-more-2820"><a href="https://videogameperfection.com/forums/topic/is-outputting-to-a-frame-proper-de-interlacing-possible-on-the-1-6-hardware/#post-54451" rel="nofollow ugc">Read more</a></span></p>
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				<title>TrantaLocked started the topic DVI changes output resolution? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/dvi-changes-output-resolution/</link>
				<pubDate>Mon, 15 Aug 2022 05:04:08 +0100</pubDate>

									<content:encoded><![CDATA[<p>I discovered something unexpected but ultimately beneficial when messing with my OSSC settings with a PS2 source. When I change the OSSC TX mode under Output opt. to DVI, the picture clarity improves, and my LG C1 reports the horizontal resolution doubling but not the vertical (from 640x480i in TX HDMI mode to 1280x480i in TX DVI mode). The DVI&hellip;<span class="activity-read-more" id="activity-read-more-2815"><a href="https://videogameperfection.com/forums/topic/dvi-changes-output-resolution/" rel="nofollow ugc">Read more</a></span></p>
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				<title>TrantaLocked started the topic The retro gaming community sorely needs gamma-correction profiles in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/the-retro-gaming-community-sorely-needs-gamma-correction-profiles/</link>
				<pubDate>Wed, 10 Aug 2022 13:44:27 +0100</pubDate>

									<content:encoded><![CDATA[<p>There is an aspect of retro gaming on modern TVs that has been neglected and that I believe the retro community should feel more fire to start working on with a solid gameplan. The issue is of how the imperfect brightness curve (not just level, but shape!) of the typical CRT TV is not translated well to modern HDTVs, which manifests as a flatter&hellip;<span class="activity-read-more" id="activity-read-more-2786"><a href="https://videogameperfection.com/forums/topic/the-retro-gaming-community-sorely-needs-gamma-correction-profiles/" rel="nofollow ugc">Read more</a></span></p>
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				<title>TrantaLocked replied to the topic TV compatibility report thread in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/tv-compatibility/page/29/#post-53396</link>
				<pubDate>Thu, 19 May 2022 22:49:45 +0100</pubDate>

									<content:encoded><![CDATA[<p>-LG OLED55C1PUB<br />
-480i PS2 Lx3 for does NOT work, but passthrough, Lx2 and Lx4 work. Passthrough is preferred as the C1 does a very good job of clean deinterlacing.<br />
-480p Xbox works for passthrough and Lx2<br />
-Firmware: .86a</p>
<p>Like most TVs, my C1 55 OLED forces 4:3 pillar masks for most signals it deems as or close to &#8220;4:3&#8221;, even if the TV is set to&hellip;<span class="activity-read-more" id="activity-read-more-694"><a href="https://videogameperfection.com/forums/topic/tv-compatibility/page/29/#post-53396" rel="nofollow ugc">Read more</a></span></p>
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				<title>TrantaLocked replied to the topic Getting CRT-like brightness from original Xbox to LCD monitor in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/getting-crt-like-brightness-from-original-xbox-to-lcd-monitor/#post-53303</link>
				<pubDate>Thu, 12 May 2022 02:17:30 +0100</pubDate>

									<content:encoded><![CDATA[<p>Just scan mode is on. The LG C1 either stretches the image to 16:9 or forces 4:3 masking pillars and nothing in between, even in original aspect ratio mode. You will of course still see the pixel aspect ratio you want, you just won&#8217;t see the full width of the signal unless you want to run it in 1.33 which results in a squeezed pixel aspect ratio.</p>
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				<title>TrantaLocked replied to the topic Getting CRT-like brightness from original Xbox to LCD monitor in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/getting-crt-like-brightness-from-original-xbox-to-lcd-monitor/#post-53267</link>
				<pubDate>Tue, 10 May 2022 09:33:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>I will be adding some key points about the various issues I&#8217;ve had and my current solutions to them:</p>
<p>-Displays can handle the 720&#215;480 Xbox signal in wildly different ways, meaning that the optimal sampling settings will differ. For my LG C1, I change h. and v. active for the most effective way of stretching the image, while for my old Samsung&hellip;<span class="activity-read-more" id="activity-read-more-526"><a href="https://videogameperfection.com/forums/topic/getting-crt-like-brightness-from-original-xbox-to-lcd-monitor/#post-53267" rel="nofollow ugc">Read more</a></span></p>
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