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	<title>VideoGamePerfection.com | Zacabeb | Activity</title>
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				<title>Zacabeb replied to the topic OSSC Pro - Advice on outputting 800x600 to a CRT tv in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-advice-on-outputting-800x600-to-a-crt-tv/#post-68995</link>
				<pubDate>Sun, 22 Mar 2026 13:45:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>Those giant Gateway Destination monitors were sold as part of their short-lived attempt at making a PC the center of the living room. They reportedly have CRTs with coils for the 30-40 kHz range, so from what I understand they display 800&#215;600@60 natively.</p>
<p>The little information available on them however suggests that they should handle most&hellip;<span class="activity-read-more" id="activity-read-more-12473"><a href="https://videogameperfection.com/forums/topic/ossc-pro-advice-on-outputting-800x600-to-a-crt-tv/#post-68995" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">75f35cc52cb2babc30f4284749097c67</guid>
				<title>Zacabeb replied to the topic Connecting a DOS PC in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/connecting-a-dos-pc/#post-68772</link>
				<pubDate>Sun, 22 Feb 2026 09:50:19 +0000</pubDate>

									<content:encoded><![CDATA[<p>What refresh rate is reported by the OSSC? If the PC outputs at 70 Hz, the TV as well as capture devices may not like the resulting signal.</p>
<p>They may also not like the output from an OSSC Classic or an OSSC Pro in pure line multiplier mode if the resulting output resolution is too far away from a standard TV or computer resolution.</p>
<p>If you have an&hellip;<span class="activity-read-more" id="activity-read-more-12267"><a href="https://videogameperfection.com/forums/topic/connecting-a-dos-pc/#post-68772" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">713f8fada8517970e38f67637a6c940d</guid>
				<title>Zacabeb replied to the topic PS2 Green tinted image with OSSC in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ps2-green-tinted-image-with-ossc/#post-68545</link>
				<pubDate>Tue, 03 Feb 2026 18:35:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>I remember experiencing an issue with the OSSC Classic on my Sony TV (an old 2007 model) where the Cr and Cb samples got mixed up in its internal processing under some circumstances, which was fixable by offsetting H.backporch by 1. It was some time ago though, so I no longer remember the exact details.</p>
<p>It could be a similar issue, the display&hellip;<span class="activity-read-more" id="activity-read-more-12116"><a href="https://videogameperfection.com/forums/topic/ps2-green-tinted-image-with-ossc/#post-68545" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic New IR Commands in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/new-ir-commands/#post-68533</link>
				<pubDate>Mon, 02 Feb 2026 18:51:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>That sounds awesome!</p>
<p>Could the six unlabelled buttons be included for custom configuration as well? They&#8217;d need some form of naming scheme to hint at which one is which and be marked in the picture of the remote on the wiki.</p>
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				<guid isPermaLink="false">9c86a581724343f251574a260e78e595</guid>
				<title>Zacabeb replied to the topic OSSC Pro Extra AV Out STL files in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-extra-av-out-stl-files/#post-68511</link>
				<pubDate>Sat, 31 Jan 2026 21:46:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>Check the file for the Legacy AV In adapter case, the lid is probably the same.</p>
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				<guid isPermaLink="false">2bac9aee06c13a087888bc70d37e934d</guid>
				<title>Zacabeb replied to the topic OSSC Pro - RGB Scart Output not working in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68505</link>
				<pubDate>Sat, 31 Jan 2026 14:19:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yeah, it&#8217;s probably a very rare issue.</p>
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				<guid isPermaLink="false">20f024d9b242851f9fc5be1c20227d9f</guid>
				<title>Zacabeb replied to the topic New IR Commands in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/new-ir-commands/#post-68503</link>
				<pubDate>Sat, 31 Jan 2026 10:28:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>I think the P and color buttons should be user configurable. Possible even the unlabeled buttons could be. So, for each of those buttons you&#8217;d be able assign a command from a list.</p>
<p>That way, any of the P or color buttons could be used for either a profile shortcut or another command such as power.</p>
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				<guid isPermaLink="false">4daf9c5fd2c0f33d75e66dac800570c5</guid>
				<title>Zacabeb replied to the topic OSSC Pro - RGB Scart Output not working in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68487</link>
				<pubDate>Thu, 29 Jan 2026 20:35:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>The D1 diode looks to be the right way around in the picture.</p>
<p>I noticed though that pin 8 (CVBS signal status) in the SCART socket is unconnected in the adapter, which might cause issues with some TVs as they only switch to the input if it has voltage (+5V to +12V) and otherwise ignore it, even if pin 16 (RGB signal status/fast blanking) is&hellip;<span class="activity-read-more" id="activity-read-more-12068"><a href="https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68487" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">6c719b1e45cffb443c2d29761013d14d</guid>
				<title>Zacabeb replied to the topic OSSC 10 bit input from TVP7002 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-10-bit-input-from-tvp7002/#post-68457</link>
				<pubDate>Tue, 27 Jan 2026 21:52:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>Looking at the schematics, it seems that the two LSBs of each component from the TVP7002 are just floating.</p>
<p><a href="https://raw.githubusercontent.com/marqs85/ossc_pcb/v1.8/doc/ossc_board.pdf" rel="nofollow ugc">https://raw.githubusercontent.com/marqs85/ossc_pcb/v1.8/doc/ossc_board.pdf</a></p>
<p>From what I gather, 30-bit color would require more bandwidth and GPIO pins than the FPGA has available.</p>
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				<title>Zacabeb replied to the topic Dolby Prologic decoding support in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/dolby-prologic-decoding-support/#post-68422</link>
				<pubDate>Sun, 25 Jan 2026 11:25:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>By-the-book decoding of Dolby Surround and Dolby Pro Logic II is a bit complicated as it relies on active steering logic. The existing Quad mode in the OSSC Pro just replicates the fronts in the surrounds from what I can tell.</p>
<p>Passive decoding (L-R) is probably simple to implement but produces a lot of &#8220;magic surround&#8221;, i.e. unintentional&hellip;<span class="activity-read-more" id="activity-read-more-12014"><a href="https://videogameperfection.com/forums/topic/dolby-prologic-decoding-support/#post-68422" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">2b8b4893acafae89b35729c5ef4aa9f3</guid>
				<title>Zacabeb replied to the topic OSSC Pro: Backlight/Screen Timeout in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-backlight-screen-timeout/#post-68404</link>
				<pubDate>Fri, 23 Jan 2026 20:47:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>So would I. It would also increase the lifespan of the OLED display and reduce uneven burn-in.</p>
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				<title>Zacabeb replied to the topic IR hex complete codes? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ir-hex-complete-codes/#post-68307</link>
				<pubDate>Thu, 15 Jan 2026 19:02:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>The one to ask is <a href='https://videogameperfection.com/members/marqs/' rel="nofollow ugc">@marqs</a> who developed the OSSC Pro.</p>
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				<title>Zacabeb replied to the topic IR hex complete codes? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ir-hex-complete-codes/#post-68291</link>
				<pubDate>Wed, 14 Jan 2026 19:30:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>The remote is a Chunghop replacement remote for Hitachi TVs (E-H918?) with a different shell and customized printing, so the IR codes are taken off that remote button for button I think. For instance, the Input button for a Hitachi TV becomes the P-LM mode button, the Sleep button becomes the Profile Load button, and so on.</p>
<p>The codes are in&hellip;<span class="activity-read-more" id="activity-read-more-11902"><a href="https://videogameperfection.com/forums/topic/ir-hex-complete-codes/#post-68291" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">7c757abe41d63de7cc0f7bc7d55c4872</guid>
				<title>Zacabeb replied to the topic Output range of Legacy AV In (slightly too low white level) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/#post-67812</link>
				<pubDate>Mon, 24 Nov 2025 21:55:53 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yeah, Extended Output Range is apparently just a legalizer control. Would it be possible to add a conversion step from limited to full range after CSC in the FPGA to bring the video levels home?</p>
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				<title>Zacabeb started the topic Output range of Legacy AV In (slightly too low white level) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/</link>
				<pubDate>Mon, 24 Nov 2025 13:56:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>The output of signals via the Legacy AV In is slightly darker than it could be because of the way the limited range output is currently handled.</p>
<p>In the ADV7280, the contrast setting is applied before the brightness setting, so if the white level or peak color clips in the contrast step it can&#8217;t be restored. Therefore, it&#8217;s not possible to&hellip;<span class="activity-read-more" id="activity-read-more-11559"><a href="https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">167aa0dbbaa822917cba3ec754dbcf67</guid>
				<title>Zacabeb replied to the topic Legacy AV In for OSSC Pro in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-in-for-ossc-pro/page/2/#post-67786</link>
				<pubDate>Fri, 21 Nov 2025 23:46:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Testing further, if the brightness value in the ADV7280 is raised from -32 to 0, nominal values appear to be within limited range, suggesting that with v0.80-t5 the ADV7280 doesn&#8217;t expand to full range.</p>
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				<guid isPermaLink="false">e86226d17366dbd090d01705aeaf9aee</guid>
				<title>Zacabeb replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/27/#post-67765</link>
				<pubDate>Wed, 19 Nov 2025 21:07:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>From what I know, the OSSC Classic doesn&#8217;t have any separate RAM but is limited to the memory within the FPGA itself.</p>
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				<guid isPermaLink="false">6125685b62b912669388aa97f4572da1</guid>
				<title>Zacabeb and marqs are now friends</title>
				<link>https://videogameperfection.com/activity/p/11526/</link>
				<pubDate>Tue, 18 Nov 2025 23:22:00 +0000</pubDate>

				
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				<guid isPermaLink="false">df6b8e8f0b4a59a252e7a326380e3496</guid>
				<title>Zacabeb replied to the topic Legacy AV In for OSSC Pro in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-in-for-ossc-pro/page/2/#post-67724</link>
				<pubDate>Sat, 15 Nov 2025 21:54:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>Now that I&#8217;ve gotten a capture card, I&#8217;ve found that Y/C, CVBS, and RF all peak at 239 (with HDMI outputting full range.) It seems the conversion from limited range to full range after CSC subtracts 16 from the values correctly, but then doesn&#8217;t multiply them by 255/219.</p>
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				<guid isPermaLink="false">bdc531e870c95a44ce57a2a24396da95</guid>
				<title>Zacabeb replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/26/#post-67699</link>
				<pubDate>Wed, 12 Nov 2025 20:19:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;s likely that the TV sees the 5x signal as an arbitrary PC resolution and assumes it to be a DVI source with no audio. While audio can be transmitted in data islands over DVI the same way as in HDMI (they are after all based on the same protocol with different physical interfaces,) there is no formal standardization. So, whether a display&hellip;<span class="activity-read-more" id="activity-read-more-11491"><a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/26/#post-67699" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">69175e56a52cb2a5ce3299654e0c5abd</guid>
				<title>Zacabeb replied to the topic Best type of screw for Legacy AV/Extra AV Out cases? in the forum OSSC - DIY &#038; Repair Support</title>
				<link>https://videogameperfection.com/forums/topic/best-type-of-screw-for-legacy-av-extra-av-out-cases/#post-67674</link>
				<pubDate>Sun, 09 Nov 2025 17:18:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>That&#8217;s exactly what makes suitable screws hard to find! &#x1f642;</p>
<p>Wood screws that small and short seem to be rare in hardware stores, especially ones that aren&#8217;t countersunk (of course a countersunk screw works, but it isn&#8217;t preferable.)</p>
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				<guid isPermaLink="false">4119e3732def3534fe86382152c6c2c7</guid>
				<title>Zacabeb started the topic Best type of screw for Legacy AV/Extra AV Out cases? in the forum OSSC - DIY &#038; Repair Support</title>
				<link>https://videogameperfection.com/forums/topic/best-type-of-screw-for-legacy-av-extra-av-out-cases/</link>
				<pubDate>Sun, 09 Nov 2025 00:44:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>The product listing states to use self tapping screws 5-7 mm long, but that doesn&#8217;t help much. Looking around, screws of just the right length and being designed for electronics aren&#8217;t easy to find.</p>
<p>Has anyone tried if e.g. regular M3 screws for mounting stuff in PCs work?</p>
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				<guid isPermaLink="false">fd6c3c080df9baef4009f90d125fbd54</guid>
				<title>Zacabeb replied to the topic How do I turn off deinterlacing on OSSC PRO? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/how-do-i-turn-off-deinterlacing-on-ossc-pro/#post-67543</link>
				<pubDate>Sat, 25 Oct 2025 16:47:05 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think you mean rainbow swirls or cross-color, which is misinterpretation of luma as chroma information causing false color in fine detail.</p>
<p>One of the remedies to it is adding a trap filter to the luma signal before encoding, which removes frequencies at and around that of the color subcarrier at the cost of sharpness. I assume that the&hellip;<span class="activity-read-more" id="activity-read-more-11399"><a href="https://videogameperfection.com/forums/topic/how-do-i-turn-off-deinterlacing-on-ossc-pro/#post-67543" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">9c5320397eaaacce57f656c2da81249a</guid>
				<title>Zacabeb replied to the topic How do I turn off deinterlacing on OSSC PRO? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/how-do-i-turn-off-deinterlacing-on-ossc-pro/#post-67525</link>
				<pubDate>Fri, 24 Oct 2025 07:17:09 +0100</pubDate>

									<content:encoded><![CDATA[<p>&lt;p style=&#8221;text-align: left;&#8221;&gt;What is happening is probably that the OSSC Pro is dropping every other line instead of blending them, leaving some detail only visible in every other field.&lt;/p&gt;<br />
&lt;p style=&#8221;text-align: left;&#8221;&gt;Try setting the scaling algorithm to GS Medium or Soft.&lt;/p&gt;</p>
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				<guid isPermaLink="false">ca289bdefb2d83ce47c8019a2f2cb863</guid>
				<title>Zacabeb replied to the topic No audio from AV4 input in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/no-audio-from-av4-input/#post-67486</link>
				<pubDate>Sat, 18 Oct 2025 07:58:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>Make sure the consoles are set manually to output only stereo. It&#8217;s possible that they&#8217;re outputting 5.1 LPCM or Dolby Digital.</p>
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				<guid isPermaLink="false">c21553db5c9dcc44202cbb06850bb0a2</guid>
				<title>Zacabeb replied to the topic OSSC Pro firmware v0.80 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-80/#post-67425</link>
				<pubDate>Fri, 10 Oct 2025 10:02:21 +0100</pubDate>

									<content:encoded><![CDATA[<p>What&#8217;s strange is that when it happened with 0.79, after reverting to 0.78 and giving things another go, things started working again and kept working.</p>
<p>Now under 0.80, my OSSC Pro consistently fails to write profiles to the SD card without corrupting it while having no problems at all under 0.79. It also doesn&#8217;t matter if the card is formatted&hellip;<span class="activity-read-more" id="activity-read-more-11314"><a href="https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-80/#post-67425" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic Request for more settings in the Legacy AV Adapter (updated October 10, 2025) in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/more-settings-for-legacy-av-adapter/#post-67423</link>
				<pubDate>Fri, 10 Oct 2025 09:33:55 +0100</pubDate>

									<content:encoded><![CDATA[<p>8) Ability when tuning manually to toggle between setting the frequency and setting a channel.</p>
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				<title>Zacabeb replied to the topic OSSC Pro firmware v0.80 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-80/#post-67415</link>
				<pubDate>Thu, 09 Oct 2025 19:30:41 +0100</pubDate>

									<content:encoded><![CDATA[<p>I wholeheartedly agree with Jamie Shaw that being able to import/export and convert profiles is becoming a necessity to carry settings over. I&#8217;ve resorted to HEX editing in combination with a spreadsheet to import and export timings, but it&#8217;s not everyone&#8217;s cup of tea.</p>
<p>After updating to version 0.80, I got the same error as when updating to 0.79&hellip;<span class="activity-read-more" id="activity-read-more-11309"><a href="https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-80/#post-67415" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic Legacy AV Adapter bug: Settings not loaded on input change in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-adapter-bug-settings-not-loaded-on-input-change/#post-67267</link>
				<pubDate>Mon, 22 Sep 2025 00:49:00 +0100</pubDate>

									<content:encoded><![CDATA[<p><a href='https://videogameperfection.com/members/marqs/' rel="nofollow ugc">@marqs</a> Given the expanded options, is it possible to toggle CTI on/off? &#x1f642;</p>
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				<title>Zacabeb replied to the topic Legacy AV Adapter bug: Settings not loaded on input change in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-adapter-bug-settings-not-loaded-on-input-change/#post-67241</link>
				<pubDate>Fri, 19 Sep 2025 12:37:42 +0100</pubDate>

									<content:encoded><![CDATA[<p>It only seems to affect the comb filter settings. The chosen settings are listed correctly in the menu, but the settings do not apply if switching to a different source, including switching between only the sources going into the ADV7280.</p>
<p>A simple way to observe it is to set the Y shaping filter to the SVHS 1 mode to get extremely low pass&hellip;<span class="activity-read-more" id="activity-read-more-11205"><a href="https://videogameperfection.com/forums/topic/legacy-av-adapter-bug-settings-not-loaded-on-input-change/#post-67241" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic Legacy AV with RF expansion board in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-with-rf-expansion-board/#post-67234</link>
				<pubDate>Thu, 18 Sep 2025 19:48:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve done some basic testing using the RF modulator in an old Philips VCR (VR 710) fed with composite video from a PS2. The VCR was connected to the expansion board over a 2.5 meter (8 ft) cable with F plugs and an F to Belling-Lee adapter on the VCR end. The tests were made at 500 and 600 MHz with default and custom comb filtering settings.</p>
<p>I&#8217;m&hellip;<span class="activity-read-more" id="activity-read-more-11202"><a href="https://videogameperfection.com/forums/topic/legacy-av-with-rf-expansion-board/#post-67234" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb started the topic Legacy AV Adapter bug: Settings not loaded on input change in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-adapter-bug-settings-not-loaded-on-input-change/</link>
				<pubDate>Wed, 17 Sep 2025 14:21:07 +0100</pubDate>

									<content:encoded><![CDATA[<p>I noticed a minor bug when tinkering with custom comb filtering settings for the Legacy AV Adapter.</p>
<p>If you change to another input and then back to the adapter, it remains at default settings for the adapter unless a) one of the settings for the adapter is changed in which case all changed settings reapply, or b) a profile with custom settings&hellip;<span class="activity-read-more" id="activity-read-more-11200"><a href="https://videogameperfection.com/forums/topic/legacy-av-adapter-bug-settings-not-loaded-on-input-change/" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb started the topic Request for more settings in the Legacy AV Adapter (updated October 10, 2025) in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/more-settings-for-legacy-av-adapter/</link>
				<pubDate>Sat, 13 Sep 2025 22:10:29 +0100</pubDate>

									<content:encoded><![CDATA[<p>There are two settings I think would be useful to control in the Legacy AV Adapter which are not currently exposed.</p>
<p>The first is saturation. While the ADV7280 should recover correct saturation with a robust input, there are still cases where it might be useful to raise or lower the saturation.</p>
<p>The other is letting CTI be toggled on and off as&hellip;<span class="activity-read-more" id="activity-read-more-11184"><a href="https://videogameperfection.com/forums/topic/more-settings-for-legacy-av-adapter/" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">7fe85e0ddf9db3082c0557603eb22024</guid>
				<title>Zacabeb replied to the topic OSSC PRO cannot obtain video signals from any input interface in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-cannot-obtain-video-signals-from-any-input-interface/#post-67183</link>
				<pubDate>Fri, 12 Sep 2025 14:31:13 +0100</pubDate>

									<content:encoded><![CDATA[<p>If it&#8217;s the display showing &#8220;No signal&#8221; it&#8217;s possible that the OSSC Pro has reverted to pure line multiplier mode of some variation the display doesn&#8217;t like.</p>
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				<title>Zacabeb replied to the topic OSSC Pro firmware v0.79 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-79/page/2/#post-67085</link>
				<pubDate>Mon, 01 Sep 2025 19:25:01 +0100</pubDate>

									<content:encoded><![CDATA[<p>After updating to 0.79, the OSSC Pro corrupted the file system on the microSD card making it appear empty.</p>
<p>I reformatted the card with the SD Association&#8217;s official tool, but the OSSC Pro still causes corruption when attempting to save a profile. After an attempted save, the slot may still show as empty in the save menu, or it might list the&hellip;<span class="activity-read-more" id="activity-read-more-11135"><a href="https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-79/page/2/#post-67085" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic OSSC 1.8 keeps &#039;resetting&#039; (flicking to black screen) and back on PS2. in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-1-8-keeps-resetting-flicking-to-black-screen-and-back-on-ps2/#post-67084</link>
				<pubDate>Mon, 01 Sep 2025 13:25:18 +0100</pubDate>

									<content:encoded><![CDATA[<p>You should preferably set H Samplerate to 864.00 for the PS2. The fractional part from the 691.20 pixel sample rate comes from optimizing for games that output at a 512 pixel wide resolution rather than 640 pixels. In passthru mode, the OSSC will round it down anyway, but it&#8217;s worth knowing. &#x1f642;</p>
<p>As for the phase, there is no proper default setting.&hellip;<span class="activity-read-more" id="activity-read-more-11133"><a href="https://videogameperfection.com/forums/topic/ossc-1-8-keeps-resetting-flicking-to-black-screen-and-back-on-ps2/#post-67084" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic Scrambled Picture on CRTs with new OSSC Pro in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/scrambled-picture-on-crts-with-new-ossc-pro/#post-66290</link>
				<pubDate>Fri, 13 Jun 2025 19:34:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>My first suspicion is that the VGA to Component is passive and does not combine sync into the video signal. My second suspicion is that if it does combine sync into the video signal, the vertical sync does not contain the necessary short horizontal sync pulses and equalization pulses needed for stable sync on a standard definition TV.</p>
<p>I can also&hellip;<span class="activity-read-more" id="activity-read-more-10745"><a href="https://videogameperfection.com/forums/topic/scrambled-picture-on-crts-with-new-ossc-pro/#post-66290" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic 384x240 scaled to 1920x1440 instead of 2304x1440 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/#post-66277</link>
				<pubDate>Thu, 12 Jun 2025 03:51:16 +0100</pubDate>

									<content:encoded><![CDATA[<p>It might be caused by the limitations to speed and available lanes in the FPGA, where at higher resolutions the final scaling step is done through 2x sample repetition onboard the HDMI transmitter.</p>
<p>If so, the OSSC Pro can&#8217;t scale to 1920&#215;1440 because the 5x scaling factor isn&#8217;t divisible by 2, but scales well to 2304&#215;1440 because there, the 6x&hellip;<span class="activity-read-more" id="activity-read-more-10732"><a href="https://videogameperfection.com/forums/topic/384x240-scaled-to-1920x1440-instead-of-2304x1440/#post-66277" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic OSSC PRO settings for Atari 1040STe in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-settings-for-atari-1040ste/page/2/#post-66265</link>
				<pubDate>Tue, 10 Jun 2025 17:48:48 +0100</pubDate>

									<content:encoded><![CDATA[<p>The STe lineup was quite a significant hardware redesign from the ST and Mega ST (the latter already made changes such as including a blitter chip.) As Atari wanted to catch with the Amiga with the STe, they also wanted to challenge the Amiga&#8217;s reign as a cheap graphics system for community and local broadcast stations by including genlock&hellip;<span class="activity-read-more" id="activity-read-more-10721"><a href="https://videogameperfection.com/forums/topic/ossc-pro-settings-for-atari-1040ste/page/2/#post-66265" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic Legacy AV In for OSSC Pro in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/legacy-av-in-for-ossc-pro/#post-66232</link>
				<pubDate>Sun, 08 Jun 2025 10:00:28 +0100</pubDate>

									<content:encoded><![CDATA[<p>The dilemma is that the output from the ADV7280 that does decoding of composite and S-video in the Legacy AV Adapter is always rescaled internally to a 720 sample wide output.</p>
<p>Even if that&#8217;s then trimmed down to only the width of the actual graphics, for instance 640 samples, those will have to be either fit to a single pixel in the 1280&#215;720&hellip;<span class="activity-read-more" id="activity-read-more-10697"><a href="https://videogameperfection.com/forums/topic/legacy-av-in-for-ossc-pro/#post-66232" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic C64c + C0pperdragon + OSSC: line5x = nosound in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/c64c-c0pperdragon-ossc-line5x-nosound/#post-66204</link>
				<pubDate>Mon, 02 Jun 2025 20:44:17 +0100</pubDate>

									<content:encoded><![CDATA[<p>Because Line 5x produces a nonstandard resolution, it&#8217;s probably treated as a computer signal by the display and assumed to have no sound even if it&#8217;s specified it does, similar to how sound isn&#8217;t specified in the DVI standards but can be embedded and indicated using HDMI rules. So while sound can still be embedded, there&#8217;s no guarantee that the&hellip;<span class="activity-read-more" id="activity-read-more-10681"><a href="https://videogameperfection.com/forums/topic/c64c-c0pperdragon-ossc-line5x-nosound/#post-66204" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic OSSC Pro - Current Firmware Version in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-current-firmware-version/#post-65882</link>
				<pubDate>Tue, 29 Apr 2025 21:17:43 +0100</pubDate>

									<content:encoded><![CDATA[<p>Press the Info button on the remote, then the OSSC Pro lists the current firmware at the bottom of the info panel. 🙂</p>
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				<title>Zacabeb replied to the topic A few feature requests for OSSC Pro (Updated March 27, 2025) in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/a-few-feature-requests-for-ossc-pro/#post-65577</link>
				<pubDate>Tue, 01 Apr 2025 16:46:30 +0100</pubDate>

									<content:encoded><![CDATA[<p>27) Recalculation of h_synclen when adjusting sample rate based on the ratio of h_synclen to h_total in the default preset, to keep the horizontal backporch setting proportional in the adjusted sample rate.</p>
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				<title>Zacabeb replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/25/#post-65455</link>
				<pubDate>Fri, 28 Mar 2025 21:32:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>While marqs can give a more detailed answer, the OSSC Classic doesn&#8217;t have the horsepower or memory to perform motion adaptive deinterlacing. The OSSC Pro does a basic form of motion adaptive deinterlacing.</p>
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				<title>Zacabeb replied to the topic Profile settings web app in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/profile-settings-web-app/page/5/#post-65450</link>
				<pubDate>Fri, 28 Mar 2025 15:16:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>I too feel a web app for editing OSSC Pro profiles would be useful. &#x1f642;</p>
<p>It would allow for easier migration of profiles across firmware versions, as well as sharing optimized profiles with others.</p>
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				<title>Zacabeb replied to the topic A few feature requests for OSSC Pro (Updated March 27, 2025) in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/a-few-feature-requests-for-ossc-pro/#post-65434</link>
				<pubDate>Thu, 27 Mar 2025 15:29:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>25) If a line is left empty in <em>prof_n.txt</em> or <em>prof_n_i.txt</em>, the OSSC Pro currently assigns the corresponding profile a null name upon saving. It would be useful if instead it considered an empty line to suggest the profile name should not be changed.</p>
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				<title>Zacabeb started the topic OSSC Pro request: More optimized modes for PS2 in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-suggestion-more-optimized-modes-for-ps2/</link>
				<pubDate>Wed, 26 Mar 2025 22:39:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>In the OSSC Pro, there are no optimized modes for non-interlaced PS2 output such as when playing original PSX games on it or certain games like Ico. The optimized presets for the PSX exist, but those must be tweaked from their existing 53.22 MHz settings to match the 54 MHz dot clock of the PS2.</p>
<p>When sampling presets are reset due to a firmware&hellip;<span class="activity-read-more" id="activity-read-more-10270"><a href="https://videogameperfection.com/forums/topic/ossc-pro-suggestion-more-optimized-modes-for-ps2/" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb replied to the topic OSSC Pro firmware v0.78 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-78/#post-65431</link>
				<pubDate>Wed, 26 Mar 2025 22:18:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>Nice! &#x1f642;</p>
<p>One thing that I think is needed though is a means to convert sampling presets in existing profiles when affected by a firmware update, so they don&#8217;t have to be readjusted.</p>
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				<title>Zacabeb replied to the topic Accessibility Option for Colorblind Users – OSD Highlight Color in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/accessibility-option-for-colorblind-users-osd-highlight-color/#post-65350</link>
				<pubDate>Tue, 18 Mar 2025 15:16:18 +0000</pubDate>

									<content:encoded><![CDATA[<p>Funny enough I just came here to post about the same thing as the difficulty reading the OSD has been driving me nuts over the last few days. &#x1f600;</p>
<p>I made a post in the past suggesting possible color schemes if it&#8217;s possible to implement down the line. The idea of those was to make the regular and highlighted items differ in luminance, but looking&hellip;<span class="activity-read-more" id="activity-read-more-10225"><a href="https://videogameperfection.com/forums/topic/accessibility-option-for-colorblind-users-osd-highlight-color/#post-65350" rel="nofollow ugc">Read more</a></span></p>
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				<title>Zacabeb started the topic OSSC Pro: Pause when source refresh rate changes with Framelock Off (preset Hz) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-pause-when-source-refresh-rate-changes-with-framelock-off-preset-hz/</link>
				<pubDate>Wed, 19 Feb 2025 12:52:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>I was playing around last night with the Framelock Off (preset Hz) mode and adjusted the output (1080p @ 50 Hz) down from 50 Hz to 49.76 Hz to better match the input (PS game on PS2 outputting ~49.7611 Hz.) The idea was to reduce the intervals at which the OSSC Pro needs to skip or repeat a frame compared to Framelock Off (50 Hz) during 314p&hellip;<span class="activity-read-more" id="activity-read-more-10078"><a href="https://videogameperfection.com/forums/topic/ossc-pro-pause-when-source-refresh-rate-changes-with-framelock-off-preset-hz/" rel="nofollow ugc">Read more</a></span></p>
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