Reply To: 480i/480p YPbPr 4:3 only?

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Games on those 6th-gen consoles typically use anamorphic widescreen, which means they output a squished image in the 4:3 aspect, which is to be stretched to 16:9 on the display.

So, when you’re recording footage, you’ll either need to force the 16:9 ratio in your capture software or adjust the aspect ratio during post-production; the OSSC isn’t going to be able to adjust the aspect ratio for you.