Reply To: Optimal timings for original Xbox (and Xbox 360)

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#39168
Zacabeb
Participant

    I have now tested the same timings with the Xbox 360 in 480i, and for anything that happens to use 640×480 rather than 720×480, it looks very nice with perfect pixel recovery. This was observed via SCART, but when I find one of my component cables for the Xbox 360 I’ll try that as well, plus 480p. Just for kicks. 🙂