Reply To: Commodore 128, RGBI & GGLABS’ CGA2RGBv2

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#41044
BuckoA51
Keymaster

FirebrandX actually discusses how you can find optimal timings in this video – https://www.youtube.com/watch?v=EBStHr4XCTg

You’d need to find something on the C64 that generated a similar pattern, or program something I guess.