Reply To: Commodore 128, RGBI & GGLABS’ CGA2RGBv2

#41044
BuckoA51
Keymaster

    FirebrandX actually discusses how you can find optimal timings in this video – https://www.youtube.com/watch?v=EBStHr4XCTg

    You’d need to find something on the C64 that generated a similar pattern, or program something I guess.