Reply To: OSSC losing sync on SNES screen transition – only certain games

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#41220
chronous3
Participant

Thanks for the reply! I haven’t tried that, although the retroTINK I’ve got is also using the exact same chain. On my second gcomsw I have one output go to the tink, and the other output go to the OSSC. The tink doesn’t appear to drop sync. Although, it’s possible maybe the game still does it but the tink handles it a little faster so I don’t notice. I have yet to see this happen on any other games I test, or consoles. It’s so strange. Have you ever heard of a game behaving this way? Have you or anyone else tried Secret of Evermore with an OSSC?