Reply To: Gamecube 480p 2x mode aspect ratio not 4:3. Any ideas?

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#46205
Yovan Basurto
Participant

I did all that and nothing worked. This is my best guess. I read that the Gamecube internal resolution is different than the 480p its displaying. So basically most of the time it’s image is being stretched ala SNES (not as bad though) but with 3D this isn’t usually a problem. This can be seen clearly in the Gameboy advance disc where it’s blurry pixels and that’s probably cause the image is being stretched.

So on passthrough is no problem the TV is handling and correctly outputting the 4:3 aspect ratio. But in 2x at 960p the TV I think goes into PC mode (the TV has two different setting presets for passthrough and 960p even though it’s the same gamemode) and thus is displaying the image based on the internal resolution of each game vs the normal stretched 480p resolution that happens usually.

Is annoying.