Reply To: Gamecube 480p 2x mode aspect ratio not 4:3. Any ideas?

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#46235
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How is it possible some games have different pixel aspect ratios? Wouldn’t a CRT be processing the signal the same for all games, so it’s not like it would know to change sample rate depending on the game.

For anyone doing Xbox stuff, you can use a few things to double check proportions. In THPS4 there is a stone sphere statue in San Francisco, and the circular map HUD in Halo 2. Both of these should measure as a perfect circle once you have it centered on screen. But just try to find something that you know is supposed to be perfectly square or circle in any game of your choice.