Reply To: SNES De-blur

#8270
paulb_nl
Participant

    Ok thanks. I have updated the page with a faster multiplication version just in case if division would be too slow for normal linedouble or generic linetriple mode.

    a = (PrevData - Data) * lpf_values[lpfv];
    b = PrevData * 100;
    originalData = ((b - a) * 656) >> 16; // (b - a) / 100