Line-tripling doesn’t work on my TV– I’m one of the unfortunate ones with a TV that doesn’t like the non-standard signal the OSSC puts out. But even if my TV *did* like the OSSC’s line-tripling mode, its scaler would turn it into a muddy mess.
I did a bit of math and found that 240pX5 works out to 1200 lines. My TV’s native resolution is 1080p, so a 1200p signal won’t fit. *But!* Most 240p games were designed with an overscan of at least 5% in mind. 5% of 240p is 12 lines to mask off the top and bottom. When cutting 24 lines off a 240p signal, that gives us a 216p “safe area.” 216pX5 is… 1080p! Perfect!
Could a future revision of the OSSC firmware with 240pX5 support also offer an option for vertically shifting the image to fit into a standard 1080p signal, so that I may display 240p content on my 1080p TV with perfect integer scaling, albeit with overscan? As far as I can tell, no framebuffer would be needed for this, as the OSSC basically would just skip those first 12 (or however many) lines before converting the picture. Am I wrong or does this sound possible? I’m OK with accepting the loss of a few lines at the top and bottom– to me it’s a better option than either no picture at all or a badly scaled one.