Gamecube messed up colours for gameboy player and zelda collector's edition

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  • #25513
    dr_jim
    Participant

      when i try to boot the game boy player or zelda collector’s edition on my pal gamecube the retrotink really overtakes with green and messes up the colours? anybody know why this is occurring doesn’t help on a normal gamecube game?

      video
      https://drive.google.com/file/d/1EneLyPiOXkb1WOtAGLbUL6VnAY09dJq3/view?usp=sharing

      photo (on a CRT monitor)
      https://drive.google.com/file/d/14zCUICl-vmZI9ZL9dEZXWzN-mkjtJGNe/view?usp=sharing

      #25514
      nmalinoski
      Participant

        Can your TV tell you what video mode it’s receiving when the screen messes up like that? Have you tried cycling through the different processing modes?

        Also, the single yellow video connector is composite, not component; component would be the GBR input on the other side of the S-Video connector.

        #25515
        James-F
        Participant

          PAL at 60Hz is not supported.

          #25522
          dr_jim
          Participant

            I found a fix for the colour issue, by booting the Gameboy interface software into Swiss then setting the video output as pal it fix the colour issue’s

            #25702
            BambooShadow
            Participant

              that’s interesting, seems the PAL (50Hz) setting gets stored in SRAM and booting zelda collector’s edition doesn’t overwrite that value…

            Viewing 5 posts - 1 through 5 (of 5 total)
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