+1
Since the custom scaling algorithm setting allows MiSTer format scaling filters to be used, it is possible to copy scaling filters from “Upscaling – SharpBilinear” in the MiSTer’s pre-set filters, but these only define the ratio of nearest neighbor to bilinear (SharpBilinear_000.txt being pure bilinear), not the exact scaling factor for the nearest neighbor interpolation. It would be nice to have a bilinear sharp setting that works like Zacabeb described, if for nothing else than to know that it’s the correct scaling factor for the nearest neighbor phase, which is hard to guarantee with any of the MiSTer filters.
It’s worth noting also that while GS Sharp looks like sharp bilinear interpolation, it has still given me noticeable scrolling shimmer with the SNES 512×240 preset and Kirby’s Dream Land 3, so I’m not 100% willing to trust it.
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This reply was modified 1 month, 4 weeks ago by ケイ | Cae.