Morph4K Firmware 3.9.46.62

NewHome Forums PixelFX Products Morph 4K Morph4K Firmware 3.9.46.62

Tagged: ,

Viewing 1 post (of 1 total)
  • Author
    Posts
  • #64017
    BuckoA51
    Keymaster

      Morph4K Firmware 3.9.46.62 is now available on stable.

      This is a significant update and brings several great new features that have been on the testing branch for several months.

      Most notably, full HDR colour correction is now implemented, allowing you to get much more accurate colours when using HDR mode to boost picture brightness (very useful when using masks and scanlines).

      For PAL users, it’s now possible to force triple buffer mode to 50hz or 60hz. This fixes problems in a few PAL PS1 titles that, surprisingly, briefly switch to 60hz when loading a new level (Tommi Mäkinen Rally).

      Further fixes and improvements to the deinterlacer have also been implemented.

      Morph4K: Fixed/refactored standby mode
      New: Added WebUI card to change hostname
      PS2: Refactored auto adjust. Fixes PAL height detection issue (vertical height auto).
      OSD Remote: Added missing controls

      Also added in other 3.x branches and now available on stable:-

      FX Direct added to Retro GEM, N64D HW1/HW2, DCD HW2, PS1D
      New scaler implementation
      Core: Sped up Retro FX menu loading
      Core: Fixed most alignment issues, pre-scaler improvements
      Core: Fixed frame lock lag misalignment
      Pixel FX companion app ready
      ESP: Memory optimization
      Changed: DV1 pixel repetition now stacks with AVI IF pixel repetition
      Web-UI: Added reset settings but keep WiFi
      Web-UI: Added buttons to delete uploaded .ini files
      Added OSD position configuration
      Fixed: MiSTer shadow mask import
      Fixed: Factory reset settings now properly resets all settings
      New factory reset option to do a factory reset, but keep the WiFi configuration

      • This topic was modified 1 week, 6 days ago by BuckoA51.
    Viewing 1 post (of 1 total)
    • You must be logged in to reply to this topic.