Hey guys!
I’m trying to get my Amiga games (LoRes 320*256, Pixel Clock 7,09375MHz) working on OSSC. My goal is to achieve a output resolution of 1920*1080@50Hz with a centered image from source.
I’m currently testing with the titlescreen of Superfrog which seems to use the whole 256 lines from Amiga PAL loRes
The possibilities:
linemode x4
1.) Generic 4:3
Increase V.Active to 270 (4*256 = 1024 < 1080)
Increase H.Active to 1920(4*320 = 1280 < 1920)
Decrease V.Backporch to get an image of 1280*1024 which is centered in a 1080p-frame
2.) 320×240 optim.
Increase V.Active to 270
Increase H.Active to 480
>>> This does not work, have to stick on V.Active240 and H.Active320, but this truncates 16 lines, so it’s useless
linemode x5
5*256 = 1280 > 1080 >>>> too tall for 1080p (200 px)
5*320 = 1600 < 1920 >>>> this fits
The image would be truncated below the 216th Pixel from source, possible usable for some games but not compatible with all of them
I really don’t get the benefit from the HHHxVVV optimized modes (lx3 in 320*240 looks great, but the last 16 lines aren’t used and increasing V.Active seems to not do the trick). Will there be a 320×256 optimized mode at sometime? Or is this not necessary?
Edit: on lx4 320×240 optimized I think I forgot to increase H.Samplerate by 50% according to the increase of H.Active(320>480=50%+). I‘ll give it a try