Sync issues on all systems

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  • #9805
    Piffles
    Participant

      I’ll test it with a monitor tommorow.
      Though where would I go about to get an already modified SCART cable for the SNES and PC Engine RX?

      Preferably ones that are compatible with the OSSC.

      #9873
      marqs
      Participant

        Hey, I get the confusion, its an arcade monitor, so it accepts 15khz. Forgot to mention that. It’s currently wired to the H pin on VGA and displays fine on the monitor, just doesn’t get picked up on the OSSC. I can wire up a sync separator if it wants separate sync, I guess if LM1881 isn’t what I want, can you suggest an alternative?
        So you have genesis pin1 directly wired to VGA HSYNC pin, and it works on a monitor but not with OSSC using AV3 RGBS?

        #9877
        backforwardpunch
        Participant

          @marqs
          Yes, it’s wired to HSYNC, and works on my monitor. I’m using AV3 with RGBS and it won’t display at all, strangely.

          Just checked again and… not sure how/why but my Sega actually just straight up stopped working. -_-
          I’m gonna have to get a new one… I’m sure it will work. Thanks for your help!

          #9879
          marqs
          Participant

            Most likely just bad coincidence, but I’d be extra careful with that SYNC line since it comes directly from Genesis VDP without much of an ESD protection – hotplugging and such should be avoided.

            #9893
            backforwardpunch
            Participant

              @marqs
              Thanks for the suggestion… Anything I can do to alleviate that?

              #9955
              Piffles
              Participant

                OK I got the European Scart cables, and now my SNES and PS2 now work fine.
                However, my PC Engine RX still doesn’t pick up any sync signal.

                Ok I got it, it was a switch in the back of the console to switch the video mode.
                Everything is working now.

              Viewing 6 posts - 16 through 21 (of 21 total)
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