Patrick Sestak

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  • in reply to: OSSC Pro firmware v0.77 #63937
    Patrick Sestak
    Participant

      thank you marqs!

      by the way, any progress implementing THE Screenshot function?

      in reply to: OSSC v1.xx series beta firmware #62681
      Patrick Sestak
      Participant

        by the way can someone please tell, what would be the correct H. Samplerate for PS2 progressive 640×448 Mode with OSSCs 3x Mode

        with the current H.Samplerate of 1227 the Picture is stretched to full 16:9. but there should be some black Bars at both Sides of the Screen, more like 16:10 Aspect.

        Sorry for being bit off Topic

        in reply to: OSSC v1.xx series beta firmware #62643
        Patrick Sestak
        Participant

          thank you @marqs

          for helping out!

          so a H. Samplerate of 1200 with standard VGA 640×480@60 does the trick

          can this be auto detected, and maybe programmed into next firmware?

          sorry, but I’m curious about cause of your great work, this little 2K Scaler Device is getting better and better

          maybe 480i 6x modes? ok I shut up 🙂  🙂  🙂

           

          in reply to: OSSC v1.xx series beta firmware #62628
          Patrick Sestak
          Participant

            @Fluffyredlobster

            thank you for testing!

            so your results with VGA, Line 3x, 640×480 are comparable with mine

            I was a bit high with my numbers, the cutoff was exactly as you described it

            maybe Marqs someday has a look at this

            by the way, I have problems with the HDR and VRR flags too

            when I turn VRR on, with my 2K Monitor switched to Aspect and for example Shadow of the Colossus PS2 progressive with Widescreen turned on, the OSSC goes back to 4:3 aspect. The only odd way to get back to widescreen is then to switch HDR on and off. So these two setting interact with each other!

            in reply to: OSSC v1.xx series beta firmware #62577
            Patrick Sestak
            Participant

              @Fluffyredlobster

              thank you, interesting to know if it is only my System or in General

              in reply to: OSSC v1.xx series beta firmware #62526
              Patrick Sestak
              Participant

                thank you marqs for continous improving the OSSC and making this Device even better!

                please don’t stop and continue your great work…

                what I’ve noticed with your latest 1.11 changes and implementing 640/768p 3x support, is that everything works great wit Consoles PS2/Wii etc. but on my side, there are problems with VGA Input and 640×480 on my 3dfx Voodoo 5 Setup.

                The Picture in this Mode is way off and about 20 to 25 percent are cut on the left and right side of the screen, regardless what settings I use.

                Do you have a VGA setup and have a look? I’ve tested in all modes with and without AntiAliasing.

                Another very nice to have, would be the implementation of 400p VGA mode auto detection as described here

                https://github.com/marqs85/ossc/issues/110

                this would make your little Baby THE near perfect Device for Me, cause I’m doing a lot of DOS Stuff!

                again, lot of thanks for your efforts and sorry for my English 🙂

                 

                Patrick Sestak
                Participant

                  OK, thanks that’s new to me
                  It works when combining Retrotink, the first one and OSSC together…

                Viewing 7 posts - 1 through 7 (of 7 total)