richisawesome

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  • in reply to: advice needed on a potentially defective cable #14302
    richisawesome
    Participant

      The other option…mount a DB9 socket into the expansion bay (I have a spare panel), hook it up to the multi out pins and retrofit the cable with a DB9 plug. May just do that

      Goddamnit Sega, why use such an obscure connector?

      in reply to: advice needed on a potentially defective cable #14301
      richisawesome
      Participant

        I guess I could open it up, bypass the cleaner and hook up pin 1…I guess that’d work?

        I just don’t get it. Surely he tests these cables before sending them out? It quite clearly doesn’t work!

        richisawesome
        Participant

          Well, thats something I noticed…Amongst other things.

          It’s back in the box. I’m on hold with Currys now, and will be returning it on Monday. Sadly. Reasons:

          – Global auto dimming that cannot be turned off. Ever. As I use my TV as a monitor and display for my gaming PC, this makes it unusable. Got the Firefox start page up or Google? Perfect brightness. Load up Facebook or this forum or anything with a darker theme and the entire image darkens, to a point where it’s constantly fluctuating.

          – Colours are impossible to get right. I spent every day messing with it and I couldn’t get the image anywhere near as good as my old set.

          – Non uniform scaling from 1080p to 4k on my PC. This is a fault with NVidia as well – no option for integer scaling. Result is a blurry mess.

          – Rounded pixels.

          – motion blur that seems random

          It got to today after getting home from work and struggling to get the image right to enjoy a game and I just realised I would never be happy with it. I’ve put my old set back up and the difference is staggering.

          So yeah…meh. The hunt goes on I guess. I’ll just buy a new graphics card instead and downsample.

          richisawesome
          Participant

            Yeah that’s fine. They aren’t great images though.

            I’ve been messing around with it more tonight and x4 does indeed work well. x5 is definitely a crapshoot though unfortunately. But even so, all the other modes work fine and look great so it’s not a massive issue for me when it could be the case that none worked at all.

            The LG I previously owned however, make no mistake, was significantly better at displaying the image from the OSSC (aside from the fact it’s on its last legs). Its absolutely crystal clear. The 4k set isn’t to the same extent – but it’s not an issue exclusive to the OSSC. 4k content looks absolutely stunning and pin sharp, but upscaled 1080p content is not as crisp which is to be expected. Nier Automata is a good example – crystal clear at 1080p native on my old set, not so on the 4k set, but beautiful on 4k native (my PC is showing its age though)

            Anyhow. One other cool feature is that the image scaling mode on the set is really good. It’s great for Super Game Boy games at least!

            8:7 mode above, meaning the actual Game Boy window is closer to the aspect it should be.

            And with scaling.

            richisawesome
            Participant

              I had a couple of drop outs on x5 SNES – but 3x so far is perfect, and even 1:1 works flawlessly. I’ve played through three levels of Yoshi’s Island in 1:1 8:7 ratio mode without a single issue, and it looks fantastic:

              input lag is baaaaaaaaaaaad on the default cinema/live/vivid picture modes, but barely noticeable on GAME mode (obviously). I don’t see any difference to the input lag on my old set, which is a good thing – I’ve blazed through some of SMB3 too and it’s just as responsive as any decent set I’ve used before. I’ve spent most of this night calibrating it and getting the image right – but it’s great now.

              So yeah, at least you guys know of at least one 4K set now that works with the ossc!

              richisawesome
              Participant

                yesssss

                Got a deal on it for £550, couldn’t say no. Took a chance on it and….

                It’s a bit finicky with 5x scaling on my RGB Famicom, but it’s rock solid on 3x on every console I own with no dropouts. Not tested 1:1 ratio mode yet. And yes, the display labels are now off the TV!

                richisawesome
                Participant

                  Heh well my previous TV, 5.1 AV receiver and rear and centre speakers are all from Richer Sounds – so that’s where I was heading anyway! And I actually sent them an email the other day about all of this and their response was that it’d be fine to bring the OSSC and a SNES in to test on the display model!

                  I also sent the business support helpline of LG an email asking about information on tolerances, supplied information on the OSSC and asked for a non-automated response. I got the following:

                  I have personally taken a look into this for you Rich, and double checked this with the senior technicians here at LG also. We would see no compatibility issue between the two devices at all, and they should line up with the tolerances of your previous set. However, as we do not manufacture the console ourselves, it may be worth contacting the console manufacturer, to ensure that the two specifications line up, and there will be no issues regarding this. From what we can see, there shouldn’t be.

                  Which…was not the unhelpful response I expected! Looking more and more like I’ll be getting that LG next month now!

                  in reply to: Issues with RGB modded NES (Famicom AV) on new FW #11386
                  richisawesome
                  Participant

                    .

                    in reply to: Issues with RGB modded NES (Famicom AV) on new FW #11383
                    richisawesome
                    Participant

                      Also tested with the 240p suite via my everdrive. The screen ratio is EXACTLY THE SAME on both, and EXACTLY the same on both 0.75 and 0.76, although these photos are from 0.75:

                      NES:

                      SNES:

                      So, whatever you assume is the case with my NES, isn’t the case. It’s perfect on 0.75 and ruined on 0.76. That’s all there is to it.

                      in reply to: Issues with RGB modded NES (Famicom AV) on new FW #11382
                      richisawesome
                      Participant

                        That’s not true. On the original video I was using the EXACT SAME scaling mode, and the EXACT SAME screen portion was visible on both. On 0.76 it’s unstable, on 0.75 it’s not. I could post yet another video proving this using the intro of SMB3, but do I really have to? The values in adv timings are the same too, with no effect.

                        And yes, line triple on both videos. And no, JUST SCAN/pixel perfect mode on my TV on EVERY input, including the OSSC.

                        So yeah, either way – it’s fucked on 0.76 and not-fucked on 0.75. that’s it, really.

                        in reply to: Firmware v0.76 #11379
                        richisawesome
                        Participant

                          Absolutely amazing update – works beautifully with my SNES, N64, PS1, Mega Drive, Saturn, Dreamcast, XBOX and Gamecube – they all worked perfectly before in x3 mode (x2 for the xbox, gc and DC of course), so the amount of options enabled now is just icing on the cake really. x5 mode reduces the lag by half a frame on my set (tested with a crt and the 240p suite, down to 1frame lag), which is fantastic!!!!

                          however…my RGB modded NES (AV Famicom) is significantly worse off. as a result, I’ve had to roll back to the previous firmware. I’ve posted another thread regarding the issue. It’s a shame, but I would rather have all my consoles working to the same standard.

                          in reply to: Issues with RGB modded NES (Famicom AV) on new FW #11377
                          richisawesome
                          Participant

                            It’s normal?! That’s bizarre. It’s a completely stable image throughout on my CRT and on the previous firmwares. I’ve just rolled back to 0.75 and taken a video to prove this – make sure you watch it in 1080p60 mode:

                            https://youtu.be/5W_Jl2CcBrg

                            So no, it was literally PERFECT on the old firmware. Perfect image, no unstable top portion – just perfect.

                            I’ve only ever experienced the unstable top part of the image on the 0.76 firmware. Nowhere else. It was also completely stable on my Framemeister (which I have since sold).

                            In any case, now I’ve rolled back to 0.75 and NES is flawless again. Hm. I’ll wait and see what happens with the next firmware, but the NES is the deciding factor in my case. There’s no point in updating if 1 out of my 8 consoles hooked up to the OSSC is worse off.

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