bilinear filter?

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  • #17052

    Hi folks. How hard would it be to implement a simple bilinear filter like retroarch has or like the crt mode of the snes classic? Its amazing how a mild smoothing filter can tame those super sharp pixels. Games like donkey kong country really need this as it very sharp and almost unplayable without some help. It would really make it look more like it did back in the day. Thanx!

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