Help Required – Super CIC Modded 1-Chip Snes Stopped Working
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BuckoA51.
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November 10, 2018 at 5:31 PM #23674
Hi all,
I’ve got a Super CIC modded 1-Chip PAL SNES that I purchased from eBay about 2 years ago – I paid the guy to do the mod when I bought the console. Yesterday it stopped working.
In case it’s useful, here’s my setup:
Super CIC Modded PAL 1-Chip SNES
Official PSU
RGB Sync to Luma cable
SD2Snes
8bitdo Retro Receiver + ControllerI use an SD2Snes, and yesterday I was getting a black screen when trying to play – tried manually resetting and changing region but it made no difference probably because Super CIC was enabled on the SD2Snes. I put in a PAL copy of Donkey Kong, changed the mode to 50hz and then tried the SD2Snes again, no dice. Eventually I got out my old non-modded SNES, put in the SD2Snes and disabled the Super CIC function, changed to 50hz and managed to get it work on the modded SNES. I was playing most of the evening after changing back to 60hz, everything seemed to be fine and then out of nowhere I lost video-signal. When I went to turn it back on, the power LED didn’t light up. The SD2Snes and 8bitdo receiver were both showing lights suggesting power was flowing as normal.
For the first time, I opened up the console to have a look at the mod, and unfortunately there was lots of hot glue and some iffy looking soldering which is going to make it a pain to try and fix. I guess the hot glue was to ensure it survived in the post.
Here’s some pictures:
https://drive.google.com/file/d/1zMMqy9_0QxCqyc3_gSvJZDy6Zu5EjDg8/view?usp=sharinghttps://drive.google.com/file/d/1QpQvAGLYnkYiQ5xTotSE0omPQS27joLP/view?usp=sharing
https://drive.google.com/file/d/1BnuibwBgNB-OytobKZnRCIh3INFqXJ-7/view?usp=sharing
I also ran a SD2Snes diagnostic test which provided the below results:
===log opened===
derp
SD test… please insert card
=============================
data=101133b04504
crc1 = d805a1bf crc2 = d805a1bf PASSEDRTC Test
========
setting clock to 2011-01-01 00:00:00
2011-01-01 00:00:00
waiting 5 seconds
new time: 2011-01-01 00:00:05
PASSEDFPGA test
=========
configuring fpga…
fpga_pgm: 212501 bytes programmed
FPGA configured
basic communication test…PASSEDRAM test
========
Testing RAM0 (128Mbit) – clearing RAM – writing RAM – verifying RAM -RAM0 PASSEDTesting RAM1 (4Mbit) – writing RAM – verifying RAM…RAM1 PASSED
SD DMA test
===========
clearing RAM – loading test file – verifying -PASSEDLoading SNES test ROM
=====================sysclk test
===========
measuring SNES clock…
0 Hz
0 Hz diff = 0 max = 0
0 Hz diff = 0 max = 0
0 Hz diff = 0 max = 0
clock frequency out of range!
CPUCLK: 0
READCLK: 0
WRITECLK: 0
PARDCLK: 0
PAWRCLK: 0
REFRCLK: 0
ROMSELCLK: 0
FAILEDSNES test status: IRQ: 00 PA: 00 MEM: 00/00
Timeout! SNES appears to be dead!TEST SUMMARY
============flash check: 1111-4-33b04504-dfb09a7f-00-11-0
Test Result
—————-
SD Passed
USB not implemented
RTC Passed
CIC no run
FPGA Passed
RAM Passed
SD DMA Passed
CLK FAILED
DAC not implemented
SNES IRQ FAILED
SNES RAM FAILED
SNES PA FAILEDSo, off the back of all of this and my very limited knowledge, I’m assuming the mod has failed for any number of reason.
I would really appreciate it if someone could point me in the right direction with trying to fix this. I’m not averse to getting the soldering iron out to try and fix the problem, although the glue may prevent that. I’ve also got a multi-meter that I don’t really know how to use but would happily take direction. I did find a Youtube video on how to check the fuse and it seems to be fine.
November 10, 2018 at 10:01 PM #23676Update – tried resoldering as many of the exposed pins as I could as they looked a bit dry.
Did a preliminary test and so far, so good! If it was a dry joint on one the exposed pins then I feel like I’ve really lucked out.
Apologies if my initial post wasn’t relevant to the forum – I was kinda looking for advice anywhere I could find it.
I have asked my missus for an OSSC for Christmas though, I need those scanlines in my life, hopefully it works on my monitor and I don’t get the jitter bug.
December 6, 2018 at 1:57 AM #24199Entirely relevant just not always easy to find someone else to chime in on technical posts like that!
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