I’m still new to the OSSC. I’m using an RGB modded SNES Jr. (NTSC) I just received yesterday. I’m using it in 4x mode. But, every once in a while I will get sync drop and the screen goes black for a second and comes back. It didn’t do that when I played Super Mario ALL Stars for 2+ hours yesterday, it worked great. I played Link to the Past last night and today and that’s where it seemed to do it. Is there a such thing as sync dropout on a game by game basis? It seems to be rare, but it does happen. Is there any setting in the OSSC that I can adjust that could potentially fix this?
I know about the SNES jitter issues, but it’s weird how one game can work without any issues and the other not.
I think you’d probably find it affects all games it’s just chance you’ve only noticed it on that one.
A de-jitter board may cure the issue.
Yep, it did it in Super Mario World at least 3 times as well. I also had an issue when I turned on the SNES and it wouldn’t show a picture, but the OSSC was picking up the signal. I switched from 4x mode to 5x mode and it worked, then back to 4x mode and it also started working again. All of this was within a span of a few seconds. So maybe it is the quirky SNES signal afterall. The dejitter board will more than likely solve this? It still doesn’t do it that much, but I do want to get it fixed. I’m able to play the game mostly without it not interrupting much. I’ll probably get this dejitter board done if it will more than likely fix the problem.
Does the OSSC lose sync or only the TV?
It seems to only be the tv. OSSC looks like it’s holding the signal. It’ll flash a black screen for a second then return back to normal.