Newbie questions (SNES, integer scaling)

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  • #35210
    RowanSFC
    Participant

    Today is my 1st day of OSSC, newbie here, go easy on me please. πŸ™‚

    I imported settings from http://www.firebrandx.com/osscprofiles.html and am trying out the SNES 256 profile…

    Why is SNES fullscreen? I was expecting it to have borders because I want to do integer scaling (i.e. 224 only fits cleaning into 1080 4 times).

    Also, 2x linemode = colours fine.. but 4x linemode = colours too bright and garish. Why? πŸ™‚ Both modes are fullscreen for me, I was thinking the 4x linemode might be integer scaling.

    Also can someone share good settings for N64? πŸ™‚

    THANKS ALL! πŸ™‚

    #35211
    BuckoA51
    Keymaster

    OSSC is a line multiplier so it can only scale lines rather than whole frames.

    A lot of people get hung up on the whole “perfect integer scale” thing, but honestly, even if you do that, it won’t look anything like it did on a CRT back in the day.

    2x is a standard broadcast resolution while 4x is a PC resolution (or close to) so your TV/display is probably applying different colour settings based on that.

    #35216
    Harrumph
    Participant

    To expand a little, since OSSC is a line multiplier, it is by definition only doing integer scaling (vertically). In optimized mode, it is also integer scaling horizontally. It’s your TV that is doing the rest.
    That profile probably sets vertical height (v.active) to 224, so the output is a multiple of that. If you don’t want your TV to scale it, you need to find a 1:1/unscaled mode on your TV.

    #35228
    paulsaltine
    Participant

    If the picture is showing up as fullscreen on your display it’s likely that your TV/display is taking the signal and stretching it to 16:9. Make sure your TV is either set to 4:3 or for the aspect ratio to be determined by the signal given to the display.

    #35265
    RowanSFC
    Participant

    Thanks for info guys.

    Sorry when I said fullscreen I didn’t mean 16:9 stretched, I have it OK in 4:3 aspect ratio.

    Non-integer scaling of console stuff didn’t look good to me on a 1080p TV, from previous endeavors, but now on my 4K OLED, non-integer scaling (done by the TV) looks very acceptable, I’m guessing because the extra resolution of 4K is allowing things to look more even. I haven’t explained that very well but I know what I mean. >_<

    Just completed SNES Street Fighter II Turbo via the OSSC.. quite the milestone (on my non-1chip SNES). πŸ™‚

    Not looking too shabby?
    https://i.postimg.cc/b81QJmjp/SF2-OSSC1.jpg
    https://i.postimg.cc/R4VNBdSP/SF2-OSSC2.jpg
    https://i.postimg.cc/zXKJjywc/SF2-OSSC3.jpg

    • This reply was modified 7 months, 2 weeks ago by RowanSFC.
    • This reply was modified 7 months, 2 weeks ago by RowanSFC.
    • This reply was modified 7 months, 2 weeks ago by RowanSFC.
    #35291
    BuckoA51
    Keymaster

    That looks good to me, TV scalers vary a huge amount, as do peoples preferences. Personally, while I appreciate his hard work, I never use the FBX profiles as I think it looks nothing like it did on a good CRT.

    Likewise 3x isn’t necessarily better than 2x for instance, it’s what looks best on your TV and for your preferences.

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