OSSC 1.6 Playstation 1 issue!!! please help!!!
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- This topic has 9 replies, 5 voices, and was last updated December 6, 2017 at 9:13 PM by
eric90000.
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November 30, 2017 at 9:11 AM #17676
Hello,
I have received my OSSC 1.6, and I am happy with it! However, I have an issue with Playstation 1, For example, When I play Silent Hill 1, whenever I open the map or go to the inventory, the screen goes black, sound disappears and the OSSC 1.6 blinks red for 3-4 seconds then back to normal, screen comes back again with sound. It is basically like if you’re changing the input of a TV as an example!
I am using a Csync PS1 Scart Cable from retrogamingcables
On a PC Monitor ( Asus ) I have tried all x2 x3 x4 x5, the same thing happens!
Help please! it’s annoying!
November 30, 2017 at 9:35 AM #17677I believe Silent Hill is one of those games like Chrono Cross, 480i menu/maps, and 240p gameplay.
OSSC is handling a switch in video signal. So this is actually normal for upscalers, same thing happens with the Framemeister, but I believe Framemeister takes longer to do 240p->480i transitions and back.
November 30, 2017 at 9:44 AM #17679Thank you for your explanation! But I have a cheap upscaler that doesn’t have this issue when playing Silent Hill at all! Why is that? Any idea?
Is there a fix to this issue to work with the OSSC 1.6 without this annoying transition?
Appreciate the help!!!
November 30, 2017 at 10:27 AM #17680The cheap upscaler probably frameconverts every input type to a standard framerate (as well as interpreting 240p input as 480i from the beginning), so the display does not drop image.
3-4 seconds sounds unusually long though, in my experience OSSC resyncs between interlaced and progressive modes should not take more than half a second or so. The main culprit of delay is more likely your screen.
It could be that transitions take less time if you have your 240p mode and 480i mode set to the same output, ie. Lx2 240p to 480p and bob-deinterlace 480i to 480p. However, the framerate still changes slightly so your display will still drop the picture for a moment.
November 30, 2017 at 11:21 AM #17683Thank you guys!!!
December 2, 2017 at 2:02 AM #17711Yeah those cheap upscalers convert to 59.94, this causes stuttering/juddering in motion. Still, you might prefer that to screen blanking, some of those cheap scalers have HDMI input too, so you could try that.
December 6, 2017 at 7:36 PM #17828What is the current best way to deal with the 240p > 480i transition dropout? Only thing I can think of is use a CRT 🙁
December 6, 2017 at 8:29 PM #17831Best way? Perhaps for PS1 classics, probably straight up PS1 emulation via PS3. Not bad price to pay if you only pay for PS1 Classics that have this issue (e.g: Chrono Chross, Silent Hill).
December 6, 2017 at 8:30 PM #17832That is the only way to deal with it 100%, sadly.
December 6, 2017 at 9:13 PM #17833Ahh yes, I never really considered playing the offending titles on the PS3….I have the luxury of a PSIO you see, and the PS1 looks amaze on the OSSC. I might just use PS3! thanks
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