OSSC and Xbox One Hdmi in problem

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Viewing 6 posts - 16 through 21 (of 21 total)
  • Author
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  • #24309
    BlueStinger
    Participant

    I’m on it !
    EDIT : No, I don’t hear anything, sorry.

    #24311
    LocoMJ
    Participant

    Thanks BlueStinger 🙂

    #24360
    Steo
    Participant

    I’ve had a look at this myself and I also have no audio, though I can get 4x where my TV usually only takes 3x via PC 1366×768. The issue here is that the game would need to be exactly 59.94Hz like the Xbox is outputting, otherwise you’ll get a frameskip every few seconds. It could be good for the likes of PS2, Original Xbox, Dreamcast etc. though, aside from the sound issue. I guess I could plug speakers into the audio port on the OSSC though.

    #24694
    marqs
    Participant

    I found a small bug in the way audio infoframe is set up. Feel free to try a test firmware with a fix for that.

    #43496
    sirbriguyofluge
    Participant

    The retrotink will work using the hdmi in on your xbox one and the one guide app. Both video and audio no issues, at least for PS2 but I plan to try others (saturn, genesis). Slight input lag but still 100% playable.

    #43582
    Zacabeb
    Participant

    Note that the Xbox One subsamples chroma to 4:2:0, which can be highly visible in some games. The RetroTink already subsamples chroma to 4:2:2 due to a hardware limitation in the video processor used, and whether the additional subsampling done by the Xbox One is a problem depends on personal preference.

    But it’s definitely not up there with the OSSC’s full 4:4:4 resolution. If you’re short on HDMI inputs for instance, a switch is a much better solution than going through the Xbox One.

Viewing 6 posts - 16 through 21 (of 21 total)
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