OSSC Making me CRAZY
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NewHome › Forums › OSSC, OSSC Pro and DExx-vd isl › OSSC – Discussion and support › OSSC Making me CRAZY
i might be extremely dumb or so, but i’m loosing my mind to this occs atm! first at all, in GTR 3 the menu and everything is flickering, but only in that game yet, and the background constantly scratching, is pissing me so much off, and i can’t find any solution how to fix it. i tried every tutorial, but nothing works, the component cable is new btw, but the playstation is old, and is a slim. What to do?
Are you using a PlayStation 1 or 2? What game is GTR3 exactly? I’m not familiar with that.
If it’s GT3 on the PS2, the menus have a bit of line flicker if I don’t misremember. Aside from many games rendering in field mode to make more room for textures, the PS2 didn’t have a proper line flicker filter.
What it did have was the ability to read and blend two different parts of video memory on output, which some developers used for flicker reduction by blending each line with the one above or below it. But this only helped if the game was rendering in frame mode.
The OSSC Classic can’t do adaptive deinterlacing but only emulate the interlacing as it would appear on a CRT. However, on a flat panel display it reveals line flicker and bobbing more aggressively because the image is otherwise uniform.
Turning on scanlines and setting them to alternate can make the line flicker appear more similar to how it does on a CRT display.
gran turismo 3, i did fix it with a modded memory card, but now in 1080 games have a strange look. that’s the last thing i need to fix
and yes this is rayman M on PS2. the flickering are fixed but i don’t like the view of it, i have a modded ps2 memory card now, and go with 1080, but anyways here is how it should looks like
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