OSSC Pro firmware v0.81

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  • #68818
    FlashShift
    Participant

      I finally figured this out. Sampling phase needed adjustment. 0.81 working for me for Lumacode now.

      #68822
      FlashShift
      Participant

        Still struggling with MCR games though. Spy Hunter is perfect on 0.78 but super jittery on 0.79 and higher.

        #68823
        FlashShift
        Participant

          Ah I see. It seems to forget not only clock phase but its auto clock phase is also different. It also forgets the active pixels. If I manually update both of those (removing it from auto) it works again.

          #68959
          Kekstier
          Participant

            Hello,
            this update was great, the input lag is now very small and every game is well playable!
            But i missed a line-dropping mode for 1080p to 480i, so i can play Nintendo Switch 2 games on my CRT! Maybe the reason is, that is not a integer multiply, but 240p also wasn’t and this was implemented…

            I actually used the scaler-mode, but maybe the line-dropping mode could be more deserve a more brilliant picture!

            Thank you, if you support also a 480i mode in line-dropping for 1080p sources, so i have not the scaler artefacts!

            Bye!

            #69076
            marqs
            Participant

              Thank you, if you support also a 480i mode in line-dropping for 1080p sources, so i have not the scaler artefacts!

              I’m not sure if that would be very useful in general since decimating into 540p and excluding 60 lines (plus CRT overscan) crops quite a bit content. It’d make sense only for sources that have ~900 lines of active content within 1080p.

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