Reverse LPF – Super Famicom on v.83

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  • #26441
    jonlad
    Participant

      Hi

      I have just updated to the test v0.83 fw and its awesome, those new scanlines look superb.

      My question is has anything been changed to reverse LPF with .83?

      On fw 82, I used to have reverse LPF set to 5 for my SFC and it was perfect – no ‘shadow’. With .83, I can always see the shadow no matter what I set it to and if I go over 11-12, a white band appears around the shadow…

      Cheers

      #26479
      paulb_nl
      Participant

        There are no changes to reverse LPF in 0.83. Most likely you just need to tweak the sampling phase.

        #26582
        marqs
        Participant

          There are minor changes on post-processing pipeline, but they are related to scanlines and should not affect reverse LPF.

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