Finally got my 2016 era OSSC out of it box and tested…I’m a little slow over here! hahaha..
anyway, I’m happy to report line trippling works and tested with an SNES. Lag test, was slightly better than framemeister (Framemeister came in on avg 2.75 frames behind where as the OSSC was closer to a solid 2.0.) I’m running a 1080p Sharp Aquos 80″
NE-way…I was testing out Sega Saturn – Digital Pinball (Gladiator pinball), and the picture kept dropping. I know this game is 480i. I read something about ” hack (TVP7002 issue)”, I’m not sure if this game falls into that, or if there’s a known issue with it?
I did seem to have some picture drops on the SNES when I first tested, but those went away.
I’m not sure if I have to put a specific option on the OSSC for 480i games, or if there’s just a general issue with this game and the OSSC?
cool, appreciate what results you get. I’m a bit new at the OSSC but I like what I’ve seen so far. Digital Pinball really suffers from too much lag through the framemeister – if running through the OSSC I can stabilize the picture for more than 2 seconds somehow, I’d love to know.