I got my OSSC in yesterday and it works great but I’m running into an issue with the SNES.
I hooked it up with my SCART cable and I’m noticing that there is a color bleed of one pixel to the right and one pixel down which is giving everything a drop shadow effect.
I’ve tried changing the sampling phase, the analog LPF to medium (which actually helped a bit), even tried some of the HPLL coast values but they just moved the entire image.
Based upon the SNES’ serial number it is NOT a 1-chip console. (I don’t have a gamebit screwdriver to open it and directly check) Turns out using Lion King’s debug mode/code it IS ACTUALLY a 1-chip!
Here is an example of what I’m seeing: 