afangus
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Ok
So in meantime I’ve got a candy cab too
A new net city (with Toshiba platine and screen 15/24/31)
Tested it with the ossc (hoocked via a hd fury nano gx) and it seems it’s not working (this setup works on my Eizo 21″ crt)
Consoles tested : xbox & sfc
I have to made more test to see what’s wrong, but I don’t have the time right now (lol I have the time but I prefer play on my arcade cabs and on my ps4 at TR lol)SFC (via sync strike av1) :
Okay
So tested the saturn ntsc j with X2 same problem over av3 rgbhv or rgbs (via sync strike) black screen with 480i contents
The sync strike via av1 works perfectly well
Tested my MVS slot MV1C works like a charm, even more beautiful than the neogeo :p (directly hooked to OSSC in av1)
After more test over av1 it seems that every pal signals I’ve got works fine in X3 with my HC Onkyo TX NR 808August 19, 2016 at 4:50 PM in reply to: OSSC problem black empty output from C64 svideo signal via Sony S-RGB transcoder #8500Does the led of the ossc is red when C64 is plugged in?
Do you use X2 or X3 line mode ?I will re test with X2 (saturn + av3) – and tell you what’s going on
for now in av1 :
Saturn :
splendid
Xbox (av2 yuv 480p):
Next test my MVS mv1c (see there are troubles with some slot…)
Could you check what’s on OSSC display (also the
details you get by pressing ‘info’) when you had it connected
via sync strike to AV3? Based on the video (768p@30Hz on
infobox), it seems that the custom logic which detects the
video as interlaced when input via AV3 is not working
properly. It seems that you used linetriple – did you ever
try if the problem occurred when using linedouble?So for my saturn ntsc jap over sync strike : (when black
screen or error)
Line triple :
RGBHV : 263p 15.73Khz 59.80Hz
info : 240p_L3M1 LO:2 VSM :1
RGBS : 263p 15.73Khz 60.05Hz
info : LO : 7 VSM :1
(This saturn works perfectly good in AV1 rgbs)Bonus 480p (CII + OSSC Combo) :
ps 2 : https://youtu.be/2YPeaQK2lco
original xbox : https://www.youtube.com/watch?v=lIxO5Byp8AoGLORY
I’ll try to back up the info tomorow evening ^^
Now I pass every signal with AV1 with no problems (not re-tested the neogeo yet, but in my memories it was good), hooking directly the console to the av1, or hooking the sync strike / xsync1 to av1 (by passing by an extron matrix rgbs, so I could do a vga>scart with no particular loose)
Av3 gives me some little sync issues with some console (don’t remember the rgb used) but it’s like a 0.5 sec desynchro, and resynchro as fast…sometimes playing, sometimes when powering on the console, maybe that the fact of the CII that is checking the resolution/freq
Another trick I use with the fabulous OSSC : before I was hooking my 480p signals (RGBHV/YUV) directly to the CII, yesterday I have tested passing by the OSSC, and the results are great (ps2 & Dreamcast), there are a little transition when passing from 480i to 480p but nothing embarrassing, the picture is more clear and colors are more “colourfull”, sharper etc…
I’ll have to bypass my xeselect to see if I could get a better picture…
Now all my 3 input are hooked :
Av 1 : for 240p/480i
Av 2 : for yuv 480i/480p
Av 3 : for signals that gives me a headhache (like my amiga 1200 ^^)Tested : (all with success)
NTSC console :
Saturn / sfc / megadrive 1 / pce / neogeo / ps1 / ps2 / extron emotia (line x3 give me a little a rounded picture at the top, line x2 perfectly fine)Pal console :
Amiga 1200 / Dreamcast / megadrive 1Have to test (when I’ve got the time lol) :
Atari ST, 3do (NTSC), supergun (jamma / naomi / mvs…), nesrgb, n64 (NTSC), amiga cd32, wii (yuv), gamecube (yuv)…For now the OSSC give me full satisfaction (and with the 480p trick maybe more)
So after some test, it’s the same issue :
Saturn 480i or 576i is not good recognized by the ossc (via sync strike rgbhv, rgbs…) either tv, CII, xcapture1
Roughtly it works ^-^ : Saturn > OSSC > CII (was the sync strike that cause artefact? )
Ps2 480i & 576i works good
My saturn is a model 1 with csync cable, works perfectly goods in 240pEdit :
So it’s works for the saturn, roughtly connected via scart AV1, the 240p>480i transition is perfectly sweet,
Saturn (csync rgb cable) > OSSC > CIIBonus :
Sonic 2 multiplayer ^-^Yes via AV1(rgbs or yuv) AV3 (rgbhv) getting the same results, it’s maybe the CII who’s causing that ?
576i ps2 gives good stable image, have to test a 480i ps2 title
576i and 480i saturn gives me this, have to test directly to the tv (by passing the CII, I’ve tried with CII passtru, but nothing changed, worse it gives me a no signal on the Tv)
OSSC passtru on or off same thingsaarf that’s not that I want the saturn 480i/576i to go to the OSSC, but when you play 240p games thats switch to 480i it’s cool to have a unit that could handle gently the transition, better that the FM :p
I’ve got problem with 480i signal (only tested saturn for the moment), the picture is cut in 2, some tips for that ?
I’ll try to make a video lateredit : video :
edit :
Ok tested my ntscj ps2 in yuv with pal DQ8 > 576i works, not as sharp and beautifull as the FM but a descent stable pictures (no flickering, or flashes like the xrgb-3)
Hooked it in av1 with scart (selected yuv av1 signals on OSSC)Anyone have tried 480i saturn titles, or N64 RE2 ?
Hi
Some shmups over OSSC AV1 rgbs megadrive ^^
Hello
Here is a video of the OSSC combined with the scaler PMS CII 3300 (system megadrive 1 jap in Av3 RGBHV of the OSSC) :
Great job together
Do you thinks it’s a reliable solution ?PS : the audio out of sync at the end of the video is probably due to the framerate that YouTube can’t handle (on my computer everything is fine)
Tell me what you think about
Ciao
Hi, for me the MD1 in Av1 input is fixed : I’ve changed the two TTL values to 3, and baboom I’ve got a stable signal
So it’s working on AV1 with a perfect pictures, and on AV3 with some artefact on certains colours see my video on YouTube (av3 input) :I’ve had the same problem with the same cable, going av3 (rgbhv with sync strike) solve this
Hello there
So after testing some more this evening I hav a great news, everythings works ^^ well just the system I have tested !!
So I was talking to Xyga (shumups) this afternoon, and he told me, he’s always simplifing his circuit…so like mine is a little complicated, I follow this idea
So hooking the OSSc directly behind the sync strike was a great idea, the systems that won’t worked before, or like the amiga, where I still got problem, worked very good. (db15 to db15 rgbhv av 3 input)
Megadrive is okay now (model 1 japanese, csync cable from retreogamingcable.co.uk), playing like 30 minutes, neogeo (like said before also) tested with the IIyama is okay, and the amiga 1200 give me full cristal stable colours and pictures !!So, like this :
240p > Sync strike > OSSC AV3 rgbhv> CII 3300
>>>>>>>>>>>>>>>> 240p ntsc line double / line triple :
Samsung UE32J6300 :………..YES…………../…..YES…..
CII 3300 :………………..YES…………../…..YES…..
IIyama PLB2712HDS :…………YES…………./……YES…..>>>>>>>>>>>>>>>> 240p pal line double / line triple :
Samsung UE32J6300 :………..YES…………../…..NO…..
CII 3300 :………………..YES…………../…..YES…..
IIyama PLB2712HDS :………..YES…………./……YES…..Just played with amiga 1200 (so happy it’s so beautifull) & megadrive this evening
Playing a lot with the CII 3300, not seeing any frame drops or other, maybe I have to play some games that runs full 60Hz to see (like sonic, or unirally)I’ll confirm/invalidate other systems this week – neogeo – sfc – atari – pce etc…
Can’t wait for X4/X5
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