The light on my OSSC goes red during the remaining desyncs, I believe, so I don’t think it’s my display. But thanks for the additional information on the different kinds of dejitter — that’s very interesting!
No, but I’m using the HD Retrovision cables which I believe do some amount of dejittering themselves: https://www.hdretrovision.com/jitter
I have no idea how to compare the amount or type of dejittering done by the cables vs the mod — do you know?
FF 2/4 and 3/6 are the only games that have given me an issue so far though!
To update here, in case anyone else runs into this:
I was able to mostly solve this by increasing Sync Vth to 236. That’s the biggest number before the image starts to be affected in my setup. I’ve still seen a couple of instances of losing sync since then (OSSC light goes red) but it’s been significantly reduced.
From googling around more, I stumbled onto threads like this one: https://videogameperfection.com/forums/topic/black-screen-in-yoshis-island-snes/ and https://videogameperfection.com/forums/topic/snes-ossc-fw-0-83-de-jitter-mod-sync-keeps-dropping/. I didn’t realize that the game would make a difference, so it turns out I’d changed more variables than I thought :). The DVI/HDMI thing was a red herring: the sync drops only seem to happen during the battle screens of Final Fantasy 2/4 and 3/6 for me — other games are fine. I’m back using HDMI and things are mostly fixed.
I recently played through Secret of Mana (US) without experiencing any issues like this.
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