GlacialSpoon

Forum Replies Created

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • in reply to: OSSC sync issues with PAL PSOne (“slim”) #70202
    GlacialSpoon
    Participant

      I gave Formula 1 97 another go earlier. I may have been wrong before as the OSSC was showing 314p the whole time. The issues were in the same places though. Gameplay was fairly compromised on the Montreal track due to dropouts. The pit lane entry seems to reliably cause a problem for some reason.

      Coasting is currently set to 4 lines but I haven’t noticed much difference with any value.

      in reply to: OSSC sync issues with PAL PSOne (“slim”) #70195
      GlacialSpoon
      Participant

        Hi BuckoA51,

        Yes, the BIOS/memory card/cd player screens are stable.

        To be more specific, Formula 1 97’s pre-race screens are the worst offender here. The OSSC displays “314p” during these screens. During gameplay, a lower resolution output is used and the sync is much better, but still has the occasional dropout. I have had these screens working perfectly on the PS1 (and PsOne  when I first tried it) without any tuning but now OSSC defaults or my tunes do not work. The image syncs intermittently and when visible shows extreme horizontal wobble and patches of discolouration.

        in reply to: OSSC sync issues with PAL PSOne (“slim”) #70191
        GlacialSpoon
        Participant

          Hi Kekstier, thanks for the reply.
          Using VGA is an interesting approach, one I hadn’t thought of. The PSOne does have RGB output though, not just composite. I’d hope that the right SCART setup would suffice.

          Interesting note that the PSOne might be “too special”. Is this a common thing for PSOne vs PS1? Would a VGA converter be any better at dealing with an awkward spec?

        Viewing 3 posts - 1 through 3 (of 3 total)