Lum

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  • in reply to: Dealing with games that do mode-switching between scanlines. #55860
    Lum
    Participant

      Mode Preset: 576i
      Imode (FPGA) 625-i* 49.97Hz

      Plus really obvious interlace artifacts as shown in the screenshot above.

      If there was just a way to force that mode preset to 288p

      in reply to: Dealing with games that do mode-switching between scanlines. #55852
      Lum
      Participant

        Oooh, thanks for the pointer, simply opening the OSD menu and then closing it again is enough to get both Elite and Repton3 to work, although the OSSC now misdetects it at 625i instead of 312p, which is mildly irritating for capture/streaming purposes as I’d have to switch deinterlacing algorithms whenever the beeb switches between MODE7 and the other modes.

        I don’t have a DE10-Nano, just an OSSC 1.7

        I guess what I’m after at this point is just a way to override the autodetection for problematic games.

        Also the mode switching is pretty obvious if you compare the “(C) Acornsoft 1984” text to the graphics immediately below as well as the jank on the dividing line between cockpit and panel flickering between white and yellow. I guess further complicated by the fact I’m running it on a BBC Master with the BBC Micro OS 1.2 ROM loaded.

        Still no idea what Repton 3 is doing though! 😀

        Title screen from Elite on the BBC Micro

        • This reply was modified 3 years, 7 months ago by Lum.
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