Zarper

Forum Replies Created

Viewing 9 posts - 1 through 9 (of 9 total)
  • Author
    Posts
  • in reply to: [Solved] Xbox 480p game won't sync (timesplitters 2) #24272
    Zarper
    Participant

      Is it the PAL version? If so, is it the original or the Classic edition?

      in reply to: [Solved] Xbox 480p game won't sync (timesplitters 2) #24258
      Zarper
      Participant

        Are you sure you’re getting a 480p signal from TimeSplitters 2? I remembered wrong, the PAL version of the game shouldn’t work with anything other then 576i. There are multiple reports of this and I can not get my copy of the game to work in any other mode, unless I change the default.xbe to the NTSC one.

        in reply to: [Solved] Xbox 480p game won't sync (timesplitters 2) #24249
        Zarper
        Participant

          The PAL version of TimeSplitters 2 doesn’t support 480p. You either have to play at another resolution or find the NTSC game/.xbe.

          in reply to: Weird color issue #24242
          Zarper
          Participant

            I feel a bit stupid now, but I’ve confirmed it’s the cable. There is a short between blue and sync and a slight short (600-800 kOhm) to red.
            When I buy cheap cables from China I usually measure them before usage, but I figured there was no need this time. Also, the symptoms seemed way too complex to be a simple short, still don’t understand how this wouldn’t affect all output more, shows what I know.

            Anyway, thanks for all the help.

            in reply to: Weird color issue #24237
            Zarper
            Participant

              If it really is nothing but a straight copper wire, I guess that or some damage/bad connection is the only solution. But the picture is completely stable and the issue is consistent. And why on certain resolutions and encodings and not others? If it at least had been the high bandwidth signals.

              in reply to: Weird color issue #24235
              Zarper
              Participant

                So, I tested the converted cable, except for the picture quality being really bad, the colour was fine no matter what resolution I tried.

                I then decided to convert a composite+stereo to SCART adapter into a RGB RCA to SCART adapter and tried on both a Xbox and a Xbox 360. Everything looked great. So unless there’s a difference between Sony’s and Microsoft’s YPbPr signal, it has to be the cable.

                Can’t quite grasp how a straight copper cable can work with some resolutions and encodings and not others. Is there a good way to measure the blue channel to get a definitive reading?

                in reply to: Weird color issue #24225
                Zarper
                Participant

                  It’s a ~6 months old Retro Gaming Cables PlayStation 2 RGB SCART PACKAPUNCH PRO with sync on luma.

                  I remembered that I have an old Xbox Advanced SCART cable. I’m going to switch that over to output YPbPr instead. That way I can at least test AV1 YPbPr with another cable. There is a way to make the Xbox output RGsB, but I don’t feel like messing with that if I don’t need to.

                  in reply to: Weird color issue #24207
                  Zarper
                  Participant

                    It’s a PS2 cable and should not have any capacitors. And wouldn’t that mess with all outputs equally?

                    in reply to: Weird color issue #24204
                    Zarper
                    Participant

                      I took a few pictures to illustrate the issue. The yellow tint isn’t as noticeable on the test image as in other places, but you can see that white isn’t really white.
                      It seems to me as the B/Pb channel isn’t able to go above 50% intensity.

                    Viewing 9 posts - 1 through 9 (of 9 total)