Reply To: Capture card compatibility report thread

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#25507
James
Participant

I use Elikliv’s capture device. It’s rather cheap and there is virtually no documentation on it at all but it does work extremely well in most cases and it’s the only device I found which will record a smooth 60 fps on my Mac mini with a 2.6 GHz Intel Core i5 (which I guess is pretty weak). It will by default either stretch the incoming signal to 1080p or 720p but by using a piece of software called Quickier I was able to capture 1600 x 1200 modes and down in their original resolution.

Consoles I’ve tested so far:
• Sega Genesis: 1x Y / 2x Y / 3x Y / 4x Y / 5x 1080p Y / 5x 1200p Y
• Super NES: 1x Y / 2x Y / 3x Y / 4x Y / 5x 1080p N [distortions running through the signal] / 5x 1200p Y
• PC Engine: 1x Y / 2x Y / 3x Y / 4x Y / 5x 1080p Y / 5x 1200p Y
• Sega Saturn: 1x Y / 2x Y / 3x Y / 4x Y / 5x 1080p Y / 5x 1200p Y
• Nintendo GameCube (480p): 1x Y / 2x Y
• Sony PlayStation 2 (480p): 1x Y / 2x Y
• Nintendo Wii (480p): 1x Y / 2x Y