November 29, 2018 at 10:20 PM #24055
Yeah as long as the monitor is 1080p. I’m in the same boat where I’m using a 1080p TV for mine because my 4k set is too fussy.
The scanlines would be soft in 960p, but because you’re using PAL with the V Active on 270, you’re getting native scaling.
I need to buy a 4k set that isn’t so fussy one day, but just like you said, I’m too poor to afford one right now. ?November 29, 2018 at 10:36 PM #24056
Well thank you for solving one of my problems. Wipeout 3 SE looks how it should do. As for the weird wavy video issue though, there has to be someway to solve that. Having to unplug and plug in the SCART cable every time it occurs is going to be a pain in the ass and no doubt cause unnecessary wear.November 29, 2018 at 11:16 PM #24057
It was discussed here and Harrumph said something about the sync levels. There are sync options you can mess with but I’m not entirely sure what specific settings you’d use. A lot of people say to put H-PLL Pre-Post and H-PLL Post-Coast on 3 when people have sync issues, though I’ve never tried that with my PS1 yet. My PS2 never does that wavy thing, even if I’m playing PS1 games, only the PS1 seems to do it.
Edit: If it matters, the PS2 has capacitors built into the console itself on the RGB lines, where the PS1 doesn’t have those and the caps must be built into the cable itself. Maybe this could have something to do with it.November 29, 2018 at 11:36 PM #24059
Hmm…could be. The cable I have is RetroGamingCables’ RGB packapunch pro for PS2 that’s Sync-on-Luma(though with the checkerboarding interference I’ll be switching to their CSync cable option soon or hopefully figuring out how the fuck to CSync mod my SCPH-5552 console at least and save a spot of cash. If you can point me in the right direction I’d appreciate it). so it’s missing the necessary capacitors. I’ll give the options you mentioned a tweak and see how things fair there.
Before I forget. NTSC games on a modded PAL system. Am I still bound by the annoyance of PAL systems on the OSSC? Like, the issue I’ve been having with a game like Wipeout 3 SE. Would NTSC games on a modded PAL console require the same workaround I had to go through to sort out my image problems with PAL titles?November 29, 2018 at 11:43 PM #24060
You’re best off saving it to a separate profile, but it’s only for 50Hz titles that have a taller view port. Your 60Hz games should be fine in 5x with 1200 line mode. You could just have 4x set up the way I told you and 5x on 1200 line mode and toggle between them depending on whether your game is PAL or NTSC. 4x for PAL and 5x for NTSC basically.
Also, my cable is the exact same, a sync on Luma PS2 cable without caps. That might explain what’s causing the issue.November 29, 2018 at 11:55 PM #24061
Well PAL games are sorted out which is nice but now I have another issue…HDMI audio. Firmware is 0.82a and it audio is being a pain. It will either work or not and TX mode is set to HDMI. I know about the switch for audio but it’s a gamble whether or not flipping that works, not to mention it’s poorly position making it hard to use.November 30, 2018 at 12:01 AM #24062
As long as you used ossc_0.82-aud.bin, you shouldn’t be having any audio issues and it should be fine as long as TX Mode is set to HDMI.
There is an option in Audio Options for Down-Sampling. You could try disabling that if it’s giving you hassle and see if it makes any difference.November 30, 2018 at 12:09 AM #24065
I’ve tried that but it doesn’t help. I got the sound working now. Dunno how, it just suddenly decided to behave,
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