jaysun

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  • in reply to: Issues with RGB modded NES (Famicom AV) on new FW #21784
    jaysun
    Participant

      I’m seeing this exact same thing out of my RGB modded NES. I have my OSSC mated to the TCL 43S405 – a budget 4k TV with a reputation of working extremely well with the OSSC specifically. The distortion appears in x1, x2 and x3, but the picture appears to be slightly cropped in x5 mode and therefore cuts off the area that is affected. I’m usually one that loves to game with every pixel showing, but I’ve been playing in mainly 5x mode due to this as it’s really distracting to see that garbled mess at the top of the screen! Didn’t ever see this on my old Framemeister setup and it was displaying every pixel as well…

      in reply to: Omega CMVS compatibility with OSSC? #21568
      jaysun
      Participant

        cr4zymanz0r – How exactly did you mod your Omega to include support for csync? I’d love to do this to mine, as it’s the only console that has any issues with my OSSC setup (albeit they are random and very intermittent). It was also the only console that had issues with my old Framemeister setup. Being the only console that uses sync on composite over anything else, I can’t help but think this could be contributing to the issues…

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