Kenzya

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  • in reply to: Capture card compatibility report thread #23166
    Kenzya
    Participant

      I grabbed the Avermedia Live Gamer Ultra GC553. Same as the rest. It does advertise itself as a 4k HDR capture device and requires USB 3.1. So, no promises to the smaller resolutions.

      Snes 2x only (with dejitter board). PS1 2x only. Saturn 2x only. Then I gave up. It does pass-thru everything except certain 5x signals but only sort of captures audio with only pass thru.

      in reply to: Capture card compatibility report thread #22051
      Kenzya
      Participant

        AVermedia Extreme Cap UVC

        I have the exact experience of El Sabroso above. Snes 2x only. I did not even get 1x.

        This device states it supports 1600×1200 but it does not. I’m not surprised since so many capture devices (a majority of them) do not support the x3/triple and above line modes. Does anyone know the technical reason? This is something unique to the OSSC no? Sync issue?

        in reply to: Capture card compatibility report thread #21069
        Kenzya
        Participant

          I also bought a Cam Link on the recommendation of this thread. I would just like to add this thing has been nothing but a nightmare. i basically have the same issues listed above. the thing will need to be unplugged or deactivated and reactivated constantly. I cant get it to do certain lineX others can. it works just fine with my ps4 and i have a newer motherboard and have had no bus issues with anything else.

          On top of that.. i found a post talking about upgrading the firmware (hold ctrl and hit the settings button for the cam link) and the fckn thing bricked itself. it started flashing a new firmware, got to 99%, errored out telling me i already had the latest firmware and then it was dead.

          I’m mainly interested in snes which gave me all kinds of issues in gchd and obs. i also have a live gamer extreme gc550 but it does like 2x with snes at best. Obviously snes is going to be one of the hardest to get compatibility for but we’ll see.

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