Komaru
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My OSSC also has a really awful SCART input. I got my OSSC from here, and I don’t fault them, SCART is just a bad connector in general. If you wiggle the cable, the color shifts and stuff.
I would say you’re asking the right people in the SM discord (came across your messages while doing some reading) but also might be worth asking in the R3 Retro RGB discord http://r3.fyi/
Anywho, I use a SNES mini with Voultar’s RGB mod + s-video, with an RGB SCART cable from Retro Access. I use the oem power supply for the SNES. The monitor has no problem with Line3x, but at Line5x it says it’s “out of range”. I’ve been hoping to get a dejitter chip for a year or so now but no dice. I was thinking of upgrading to a retrotink5x but $$$
I have the same monitor (Asus VG248QE) + setup (RGB SNES OSSC)! For me, the monitor works fine in Line3x. Any other mode adds lag, and it doesn’t like Line5x. Currently looking for a dejitter myself because I’d like to be able to actually capture video on my USB3HDCAP and use Line5x.
Biggest thing to notice is that on line5x there was a horizontal line of distortion that appeared briefly, and you can see in the scroll tests its a little stuttery. As far as I can tell, it’s probably just dropping the frames as the SNES framerate exceeds 60hz
Update: After using it a bit I have come across some USB issues. This could be because of my particular setup, or some cables. First, I used the included USB-C to USB 3.0 cable with the included USB-C 3.0 adapter, and noticed 2 problems – 1 is my computer crashed entirely, twice. The other was that my mouse and external numpad, which are connected through a USB switcher (to switch mouse+keyboard from my work laptop to personal laptop) would occasionally lose and regain power. Since then, tested a USB-C to USB-C cable I had lying around on the USB-C port and got some really bad distortion, so I swapped back to the included USB-C to USB 3.0 cable, in a standard port. This works fine, except that the USB issue still continues, but I haven’t had a crash yet. I haven’t tested this for an extended period of time yet. So, still works, but is a bit finnicky on the USB.
Update 2: I’ve successfully used this to record in OBS (while removing my finnicky USB switcher) for an 11 hour period (not gaming content). I did this a second night, but it froze the video partly through! The audio continued to play. However, I did find this in their help section: https://www.cloner-alliance.com/help/knowledgebase/why-does-the-picture-suddenly-freeze-but-the-audio-continues-to-play-when-using-cloneralliance-flint-lxt
Basically, if you’re getting video freezing but audio continues, you may have to disable CPU C-States in your BIOS. I can’t say this for sure, because that help text was on a different card, but it appeared to work for me for another 11 hour period.Side note, it also is an HDCP stripper, which is really nice.
Updating again! Someone asked me to test some other stuff, and suggested enabling disabling buffering, so I did a quick few extra tests:
Buffering (On/Off) Scroll + Gameplay Test:
Buffering (On/Off) Audio Sync Test:
OSSC – SNES Power Cycle/Reset Button Startup Delay Test:
I’ve been completely fed up with the USB3HDCAP drivers, but it’s the only capture card that is capable of capturing the SNES’s OSSC output. Upon seeing this thread, I purchased the ClonerAlliance Flint 4KP Plus and tested it, and it works like a dream. This is not sponsored or anything, it literally was just plug and play. I could not believe it. There are 2 downsides so far – 1 is that it shows the resolution as a grey bar when it changes, which isn’t a huge issue. 2 is that in OBS, to get audio, you have to manually add it as a separate audio source, but that might not be a downside to you. An additional downside on some Amazon reviews said it stopped working after a time, but that could just be duds. I’ve had it less than a day so I cannot speak to that.
I made some video tests to prove that it does indeed work with the SNES specifically.
Here is a short sample of the SNES via the OSSC with Generic 4:3 and with Firebrandx’s Optimal Timings, at line2x, line3x, line4x, and line5x:
Gameplay on SNES with optimal timings and some OBS filters:
The filters I used are:
1. crop to game content
2. Point scale to 256×224, or use Total’s 240p filter ( https://pastebin.com/nLy3WhSb )
3. Area scale to 960×720
It is set to 601, FullGameplay from Switch at 1080p:
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