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	<title>VideoGamePerfection.com | marqs | Activity</title>
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				<title>marqs replied to the topic MVS synch in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/mvs-synch/#post-69222</link>
				<pubDate>Mon, 20 Apr 2026 15:51:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>The product page doesn&#8217;t have much detail on how incoming sync is buffered and converted to HV (?) sync for VGA output. You can try adjusting &#8220;Sync opt -&gt; TTL Hsync Vth&#8221; with RGBHV source, but without more details it&#8217;s hard to say what could be wrong if no sync is reported at all.</p>
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				<title>marqs replied to the topic OSSC Pro Expansion out to Hydra Scart - No stable image in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-expansion-out-to-hydra-scart-no-stable-image/#post-69215</link>
				<pubDate>Sun, 19 Apr 2026 10:47:46 +0100</pubDate>

									<content:encoded><![CDATA[<p>It sounds like the switch does not like pure composite sync for whatever reason. I&#8217;m here assuming its sync input includes 75ohm termination, otherwise the signal level may be too high for the receiving logic.</p>
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				<guid isPermaLink="false">55878a555f3f2e291edafd49a0de83fe</guid>
				<title>marqs replied to the topic MVS synch in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/mvs-synch/#post-69214</link>
				<pubDate>Sun, 19 Apr 2026 10:39:11 +0100</pubDate>

									<content:encoded><![CDATA[<p>Are you sure it&#8217;s supposed to output RGB sync-on-green as the video shows this input selected?</p>
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				<title>marqs replied to the topic OSSC Pro Expansion out to Hydra Scart - No stable image in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-expansion-out-to-hydra-scart-no-stable-image/#post-69198</link>
				<pubDate>Thu, 16 Apr 2026 22:52:24 +0100</pubDate>

									<content:encoded><![CDATA[<p>Perhaps Hydra&#8217;s autodetection relies on status voltage on pin 8 which may not be wired in the VGA-scart cable. You could test manually selecting the input on the switch if such is supported.</p>
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				<title>marqs replied to the topic 240p composite downscaling with the OSSC Pro in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/240p-composite-downscaling-with-the-ossc-pro/#post-69174</link>
				<pubDate>Tue, 14 Apr 2026 21:16:31 +0100</pubDate>

									<content:encoded><![CDATA[<p>You might want to wait for a few weeks as there is new prototype Extra AV Out card in making.</p>
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				<guid isPermaLink="false">233d87765893ea75aaabc66a2bdd09eb</guid>
				<title>marqs replied to the topic MVS synch in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/mvs-synch/#post-69160</link>
				<pubDate>Mon, 13 Apr 2026 17:58:21 +0100</pubDate>

									<content:encoded><![CDATA[<p>Have you tried if the SCART output has similar issues?</p>
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				<guid isPermaLink="false">44ee4222656dd4ddee67c518269cfab1</guid>
				<title>marqs replied to the topic MVS synch in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/mvs-synch/#post-69151</link>
				<pubDate>Mon, 13 Apr 2026 05:55:26 +0100</pubDate>

									<content:encoded><![CDATA[<p>What MVS model do you have and which Supergun is used?</p>
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				<title>marqs replied to the topic OSSC Pro sync issue with HDFury 3 in CRT output mode in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-sync-issue-with-hdfury-3-in-crt-output-mode/#post-69130</link>
				<pubDate>Fri, 10 Apr 2026 13:50:05 +0100</pubDate>

									<content:encoded><![CDATA[<p>Maybe HDFury3 does not support the CRT modes which have high horizontal rate.</p>
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				<title>marqs replied to the topic OSSC Pro sync issue with HDFury 3 in CRT output mode in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-sync-issue-with-hdfury-3-in-crt-output-mode/#post-69125</link>
				<pubDate>Thu, 09 Apr 2026 18:53:51 +0100</pubDate>

									<content:encoded><![CDATA[<p>Also, which CRT output mode you have selected?</p>
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				<title>marqs replied to the topic OSSC Pro Pure LM 240x360 proc output issue in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-pure-lm-240x360-proc-output-issue/#post-69085</link>
				<pubDate>Sun, 05 Apr 2026 10:28:39 +0100</pubDate>

									<content:encoded><![CDATA[<p>I think the feature has been only tested with analog inputs as it&#8217;s ported from OSSC Classic. It should however work as you intend if you select the standard line2x/3x above and manually set HDMI pixel decimation to 4.</p>
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				<title>marqs replied to the topic OSSC Pro firmware v0.81 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-81/page/2/#post-69076</link>
				<pubDate>Fri, 03 Apr 2026 16:47:33 +0100</pubDate>

									<content:encoded><![CDATA[<blockquote><p>Thank you, if you support also a 480i mode in line-dropping for 1080p sources, so i have not the scaler artefacts!</p></blockquote>
<p>I&#8217;m not sure if that would be very useful in general since decimating into 540p and excluding 60 lines (plus CRT overscan) crops quite a bit content. It&#8217;d make sense only for sources that have ~900 lines of active content within 1080p.</p>
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				<title>marqs replied to the topic Amiga 1200 on a Samsung Odyssea QDH in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/amiga-1200-on-a-samsung-odyssea-qdh/#post-69014</link>
				<pubDate>Tue, 24 Mar 2026 20:49:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>Does the OSSC front LED blink during the cutouts, and do they occur with default settings in L3x Generic 4:3 mode? You could try setting Sync opt -&gt; ADC PLL BW to Ultra Low which might help.</p>
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				<guid isPermaLink="false">c6ce56847099198b1dbe1e0a53f3ba1d</guid>
				<title>marqs replied to the topic OSSC Pro Mono Audio in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-mono-audio/#post-69013</link>
				<pubDate>Tue, 24 Mar 2026 20:42:06 +0000</pubDate>

									<content:encoded><![CDATA[<p>It&#8217;s just not currently included in the chip driver but the function could be copied from Classic since they use almost the same chip.</p>
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				<title>marqs replied to the topic OSSC Pro - Advice on outputting 800x600 to a CRT tv in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-advice-on-outputting-800x600-to-a-crt-tv/#post-68984</link>
				<pubDate>Sat, 21 Mar 2026 09:05:59 +0000</pubDate>

									<content:encoded><![CDATA[<p>Is that truly a 38kHz capable tube? It looks like a standard 15kHz consumer CRT TV with maybe just a VGA card containing a TV encoder chip that downconverts 800&#215;600 to SDTV. Anyway, you can repurpose any of the output presets (e.g. 1024x768_60) into 800x600_60 by just adjusting its timings and then selecting it when using scaler mode.</p>
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				<title>marqs replied to the topic Intellivision / Lumacode / OSSC in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/intellivision-lumacode-ossc/#post-68908</link>
				<pubDate>Sun, 15 Mar 2026 00:46:00 +0000</pubDate>

									<content:encoded><![CDATA[<p>Instructions for Intellivision Lumacode have been added in <a href="https://junkerhq.net//xrgb/index.php/OSSC#Lumacode" rel="nofollow ugc">wiki</a>. It&#8217;s also recommended to install latest v1.21 firmware.</p>
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				<title>marqs started the topic OSSC Classic firmware v1.21 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-21/</link>
				<pubDate>Sun, 15 Mar 2026 00:42:30 +0000</pubDate>

									<content:encoded><![CDATA[<p>Firmware version 1.21 has been released:</p>
<p>* finalized Lumacode support<br />
* fixed SD profile save/load</p>
<p><a href="https://github.com/marqs85/ossc/releases/tag/v1.21" rel="nofollow ugc">Download link</a><br />
<a href="https://junkerhq.net//xrgb/index.php/OSSC#Firmware_update" rel="nofollow ugc">Update instructions</a></p>
<p>Note: Profiles generated for v1.20 are compatible aside from Lumacode settings which are expanded in the new version.</p>
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				<guid isPermaLink="false">5c47e5b8899ffab6e0d1553725f401ac</guid>
				<title>marqs replied to the topic Profile includes input in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/profile-includes-input/#post-68798</link>
				<pubDate>Wed, 25 Feb 2026 06:35:24 +0000</pubDate>

									<content:encoded><![CDATA[<p>Something like &#8220;Link prof-&gt;input&#8221; and &#8220;Link input-&gt;prof&#8221; settings (from OSSC Classic) is planned but not yet implemented.</p>
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				<title>marqs replied to the topic OSSC Pro firmware v0.81 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-81/#post-68787</link>
				<pubDate>Mon, 23 Feb 2026 23:09:11 +0000</pubDate>

									<content:encoded><![CDATA[<p><a href='https://videogameperfection.com/members/flashshift/' rel="nofollow ugc">@FlashShift</a> You&#8217;re using the following settings and tried adjusting sampling phase, right?</p>
<p>* 240/288p mode = SNES 256col<br />
* Lumacode = NES</p>
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				<title>marqs replied to the topic Lumacode from commodore 128 into ossc_pro problems! in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/lumacode-from-commodore-128-into-ossc_pro-problems/#post-68786</link>
				<pubDate>Mon, 23 Feb 2026 22:58:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>Try using A-LM or Scaler mode with the following settings:</p>
<p>* 240/288p mode = C64 4xx col<br />
* Lumacode = C64</p>
<p>Then adjust sampling phase until colors are correct.</p>
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				<title>marqs replied to the topic OSSC 1.6 Init Error -2, Advice on repair in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-1-6-init-error-2-advice-on-repair/#post-68638</link>
				<pubDate>Wed, 11 Feb 2026 22:46:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>You can refer to this 2 cases with the same issue:</p>
<p><a href="https://github.com/marqs85/ossc/issues/105" rel="nofollow ugc">https://github.com/marqs85/ossc/issues/105</a></p>
<blockquote class="wp-embedded-content" data-secret="g91edG3CKl"><p><a href="https://videogameperfection.com/forums/topic/getting-init-error-2-on-my-ossc/" rel="nofollow ugc">Getting Init Error -2 on my OSSC</a></p></blockquote>
<p><iframe loading="lazy" class="wp-embedded-content" sandbox="allow-scripts" security="restricted" style="position: absolute; visibility: hidden;" title="&#8220;Getting Init Error -2 on my OSSC&#8221; &#8212; VideoGamePerfection.com" src="https://videogameperfection.com/forums/topic/getting-init-error-2-on-my-ossc/embed/#?secret=GdWwXMGgkk#?secret=g91edG3CKl" data-secret="g91edG3CKl" width="600" height="338" frameborder="0" marginwidth="0" marginheight="0" scrolling="no"></iframe></p>
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				<guid isPermaLink="false">df99f2909a8eabb7af17bd613076b870</guid>
				<title>marqs replied to the topic Dolby Prologic decoding support in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/dolby-prologic-decoding-support/#post-68637</link>
				<pubDate>Wed, 11 Feb 2026 22:44:26 +0000</pubDate>

									<content:encoded><![CDATA[<p>This would indeed be a nice feature, but unfortunately only one I2S data line (stereo/front) is connected from FPGA to HDMI transmitter while the 2 remaining lines are connected directly from HDMI RX. From analog sources it&#8217;s thus only possible to transmit 2-channel LPCM and optionally mirror it to side/back speakers.</p>
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				<guid isPermaLink="false">a2a6cd30aa06b4127bc5d21215c72db7</guid>
				<title>marqs replied to the topic OSSC v1.8 freezing and behaving strangely in the forum OSSC - DIY &#038; Repair Support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-8-freezing-and-behaving-strangely/#post-68567</link>
				<pubDate>Sat, 07 Feb 2026 08:37:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Is your remote certainly in the OSSC mode (set via blue &#8220;TV&#8221; button)? It sounds like it&#8217;s using one of the other presets (Pro/Framemeister) if you need to configure it again after settings reset. That reminds I should update the binding function to display the key codes as Pro.</p>
<p>I&#8217;ve never seen CRC errors during JTAG programming, only (flash)&hellip;<span class="activity-read-more" id="activity-read-more-12127"><a href="https://videogameperfection.com/forums/topic/ossc-v1-8-freezing-and-behaving-strangely/#post-68567" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">40d40474813f4b1c9b15e66486ec29d7</guid>
				<title>marqs replied to the topic OSSC Pro: Backlight/Screen Timeout in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-backlight-screen-timeout/#post-68536</link>
				<pubDate>Mon, 02 Feb 2026 20:52:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>Contrast adjustment and timeout have been <a href="https://github.com/marqs85/ossc_pro/commit/7825ae3cd29c5dff8d3e3b1a85444989b8780d36" rel="nofollow ugc">implemented</a> and will be included in next fw.</p>
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				<guid isPermaLink="false">8c7588bdef06243a427f1a112b143bdc</guid>
				<title>marqs replied to the topic New IR Commands in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/new-ir-commands/#post-68535</link>
				<pubDate>Mon, 02 Feb 2026 19:50:22 +0000</pubDate>

									<content:encoded><![CDATA[<p>Most of the unlabelled buttons unfortunately have overlapping keycodes with labelled buttons which is why they were not marked in the first place.</p>
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				<guid isPermaLink="false">d8dbb3acea8fce53da09f5f4fe5c53b5</guid>
				<title>marqs replied to the topic New IR Commands in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/new-ir-commands/#post-68521</link>
				<pubDate>Sun, 01 Feb 2026 11:25:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve been thinking about adding the following 5 menu options (default value in bold):</p>
<p>P1-9 function: <strong>Disabled</strong>, Load profile 1-9, SD Load profile 1-9<br />
RED function: <strong>Disabled</strong>, Power off, Power on, Shadow mask mode-, Shadow mask mode+, Shadow mask int-, Shadow mask int+, Audio Pre-ADC gain-, Audio Pre-ADC gain+, Lumacode mode toggle, HDR toggle, VRR&hellip;<span class="activity-read-more" id="activity-read-more-12092"><a href="https://videogameperfection.com/forums/topic/new-ir-commands/#post-68521" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">03e7040c683e7e6d28e5bc783de82365</guid>
				<title>marqs replied to the topic OSSC Pro Extra AV Out STL files in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-extra-av-out-stl-files/#post-68517</link>
				<pubDate>Sun, 01 Feb 2026 10:03:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>Github HTML interface is just unable to follow symlinks. You need to browse into the right hierarchy manually.</p>
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				<title>marqs replied to the topic OSSC Pro - RGB Scart Output not working in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68504</link>
				<pubDate>Sat, 31 Jan 2026 10:47:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>I haven&#8217;t so far bumped into any CRT which needs pin 8 to display RGB after correct AV channel is manually selected even though I wouldn&#8217;t be entirely surprised if such occasional ones exist. Typically 5V at pin 8 just annoyingly switches late-90s and newer TVs into 16:9 mode which needs to be manually reverted to 4:3.</p>
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				<title>marqs replied to the topic OSSC Pro - RGB Scart Output not working in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68486</link>
				<pubDate>Thu, 29 Jan 2026 20:31:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>The diode seems to be installed correct way. I can thus see only 3 potential explanations:</p>
<p>1. The diode is broken. Unlikely but not impossible. Requires multimeter to verify.<br />
2. VGA cable does not carry DDC5V. This is typically only true only for cables than lack the corresponding pin which is easy to verify.<br />
3. SCART cable does not carry RGB or&hellip;<span class="activity-read-more" id="activity-read-more-12067"><a href="https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68486" rel="nofollow ugc">Read more</a></span></p>
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				<title>marqs replied to the topic OSSC Pro - RGB Scart Output not working in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-rgb-scart-output-not-working/#post-68480</link>
				<pubDate>Wed, 28 Jan 2026 23:32:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Could you take and post picture of the adapter? It sounds like the diode on the status voltage line may have perhaps been installed the wrong way.</p>
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				<title>marqs replied to the topic OSSC Pro firmware v0.81 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-81/#post-68463</link>
				<pubDate>Tue, 27 Jan 2026 22:52:58 +0000</pubDate>

									<content:encoded><![CDATA[<p>It would help if you can test the firmwares in between to help pinpointing where the issue appeared since I have neither hardware.</p>
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				<title>marqs replied to the topic OSSC 10 bit input from TVP7002 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-10-bit-input-from-tvp7002/#post-68462</link>
				<pubDate>Tue, 27 Jan 2026 22:47:51 +0000</pubDate>

									<content:encoded><![CDATA[<p>They are indeed unused. Main reason is that there was not enough pins on the FPGA (a second set of 6 pins would also be needed on the output interface towards HDMI TX) and it wasn&#8217;t originally designed to go much beyond 2x scandoubling.</p>
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				<title>marqs replied to the topic Downscaling: Problems connecting the OSSC Pro to my CRT TV via Scart in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/problems-connecting-the-ossc-pro-to-my-beovision-1-crt-tv-via-scart/#post-68316</link>
				<pubDate>Thu, 15 Jan 2026 20:37:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>Keep in mind that in modern Windows it&#8217;s not always possible to fully disable GPU/desktop scaling and the resolution you select does not necessarily match the active signal which gets sent out. 1440×960 possibly is output within 1080p window as cropped or scaled which doesn&#8217;t produce good result in either case. You might want to stick with&hellip;<span class="activity-read-more" id="activity-read-more-11931"><a href="https://videogameperfection.com/forums/topic/problems-connecting-the-ossc-pro-to-my-beovision-1-crt-tv-via-scart/#post-68316" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">61866b157824ffa4bad664f821d2b4b2</guid>
				<title>marqs replied to the topic IR hex complete codes? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ir-hex-complete-codes/#post-68315</link>
				<pubDate>Thu, 15 Jan 2026 20:19:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Yeah technically anyone can implement a feature like this and make a pull request on Github, but in practice very few people have done these so far. There are always little things like this that would improve someone&#8217;s specific setup, but these requests are often conflicting and it&#8217;s challenging to provide and maintain fully flexible&hellip;<span class="activity-read-more" id="activity-read-more-11930"><a href="https://videogameperfection.com/forums/topic/ir-hex-complete-codes/#post-68315" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">a29e1ab543cd53e0c29f248eaf8e8e9b</guid>
				<title>marqs replied to the topic OSSC resetting randomly every minute or so in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-resetting-randomly-every-minute-or-so/#post-68314</link>
				<pubDate>Thu, 15 Jan 2026 20:09:04 +0000</pubDate>

									<content:encoded><![CDATA[<p>There has been a few similar cases which have been due to bad soldering of the FPGA. Unless you have equipment to fix the cold joints, it&#8217;s better to return it to the store you bought it from and ask for a replacement.</p>
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				<guid isPermaLink="false">378cfff4437c2769ecbce4a29778419e</guid>
				<title>marqs replied to the topic Replacing the screen in the forum OSSC - DIY &#038; Repair Support</title>
				<link>https://videogameperfection.com/forums/topic/replacing-the-screen/#post-68313</link>
				<pubDate>Thu, 15 Jan 2026 20:05:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>Safest way is to cut all pins and desolder+remove them individually.</p>
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				<title>marqs replied to the topic OSSC v1.8 freezing and behaving strangely in the forum OSSC - DIY &#038; Repair Support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-8-freezing-and-behaving-strangely/#post-68312</link>
				<pubDate>Thu, 15 Jan 2026 20:04:08 +0000</pubDate>

									<content:encoded><![CDATA[<p>229mA sounds a bit low if there is an analog input active, but possibly normal if it&#8217;s idle / outputting just test pattern.</p>
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				<title>marqs replied to the topic Audio/Sound Delay issue with CPSDigi on OMVS in the forum CPS2 digital AV interface</title>
				<link>https://videogameperfection.com/forums/topic/audio-sound-delay-issue-with-cpsdigi-on-omvs/page/2/#post-68235</link>
				<pubDate>Mon, 12 Jan 2026 22:22:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>A DFO mod should be installed if the boards is used with a display that has A/V synchronization issue with MVS 59.19Hz refresh rate. Latest firmware has also a setting for correct audio clock in DFO mode.</p>
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				<title>marqs replied to the topic OSSC and PAL 60hz Megadrive in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-and-pal-60hz-megadrive/#post-68214</link>
				<pubDate>Sat, 10 Jan 2026 13:08:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>59Hz with 1543p indicates there are lots of fake horizontal sync pulses present that get treated as start of new scanlines.</p>
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				<title>marqs replied to the topic OSSC Classic firmware v1.20 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/#post-68088</link>
				<pubDate>Mon, 22 Dec 2025 18:29:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>1. There are 15 profile slots on internal flash and up to 100 profiles can be located on SD (soft limit)</p>
<p>2. Yes, the same name override method can be used</p>
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				<guid isPermaLink="false">6cf936c9758d8c4d8af2b4bbb4662201</guid>
				<title>marqs replied to the topic OSSC v1.xx series beta firmware in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/page/27/#post-68077</link>
				<pubDate>Sun, 21 Dec 2025 17:30:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>v1.20 firmware has been now released with its dedicated <a href="https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/" rel="nofollow ugc">thread</a> where follow-up discussion also should take place as it&#8217;s outside of beta phase.</p>
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				<guid isPermaLink="false">7a50639a13639d402c6f3dda99435ef4</guid>
				<title>marqs started the topic OSSC Classic firmware v1.20 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/</link>
				<pubDate>Sun, 21 Dec 2025 16:34:03 +0000</pubDate>

									<content:encoded><![CDATA[<p>Firmware v1.20 has been now officially released for OSSC Classic. This is a major release which brings several UI/usability features from OSSC Pro and restores features left out during <a href="https://videogameperfection.com/forums/topic/ossc-v1-xx-series-beta-firmware/" rel="nofollow ugc">v1.xx transition</a>. Due to major changes underneath with potential compatibility issues (mainly with HW versions/variants where I’ve not been involved with), it is st&hellip;<span class="activity-read-more" id="activity-read-more-11698"><a href="https://videogameperfection.com/forums/topic/ossc-classic-firmware-v1-20/" rel="nofollow ugc">Read more</a></span></p>
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				<title>marqs replied to the topic The ossc-v1.20 beta firmware seems to have some issues? in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/the-ossc-v1-20-beta-firmware-seems-to-have-some-issues/#post-68072</link>
				<pubDate>Sun, 21 Dec 2025 15:37:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>These are now fixed in the release version.</p>
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				<title>marqs replied to the topic OSSC PRO / Lumacode / Atari VCS wrong palette in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-lumacode-atari-vcs-wrong-palette/#post-68037</link>
				<pubDate>Mon, 15 Dec 2025 23:20:17 +0000</pubDate>

									<content:encoded><![CDATA[<p>The default VCS palette is provided as-is since I don&#8217;t have hardware to test it on. According to tracker <a href="https://github.com/marqs85/ossc/issues/108" rel="nofollow ugc">issue</a> palette is different enough between PAL &amp; NTSC to result in a major difference. The values are indeed in RRGGBB format and there is an <a href="https://junkerhq.net//xrgb/index.php?title=OSSC_Pro#Lumacode_palette_set" rel="nofollow ugc">example</a> of loadable palette set in wiki (click expand to show it). I assume you&#8217;re also using &#8220;Atari&hellip;<span class="activity-read-more" id="activity-read-more-11682"><a href="https://videogameperfection.com/forums/topic/ossc-pro-lumacode-atari-vcs-wrong-palette/#post-68037" rel="nofollow ugc">Read more</a></span></p>
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				<guid isPermaLink="false">4b25f45de40c07bbc4a0bc4c592f7e52</guid>
				<title>marqs replied to the topic OSSC Pro: Additional A-LM modes for 288p in the forum OSSC - Feature Requests</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-additional-a-lm-modes-for-288p/#post-67926</link>
				<pubDate>Mon, 01 Dec 2025 21:27:29 +0000</pubDate>

									<content:encoded><![CDATA[<p>Similar request was actually made elsewhere not long ago and it will be easy to add support at least for the following A-LM modes for 288p source:</p>
<p>&#8220;1920&#215;1080 (Line5x)&#8221;, &#8220;1600&#215;1200 (Line5x)&#8221;, &#8220;1920&#215;1200 (Line5x)&#8221;, &#8220;1920&#215;1440 (Line6x)&#8221;, &#8220;2560&#215;1440 (Line6x)&#8221;, &#8220;2880&#215;2160 (Line9x)&#8221;. Have to see about the 16:9 sampling option.</p>
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				<title>marqs replied to the topic OSSC Pro Gain Voltage / ISL51002 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-gain-voltage-isl51002/#post-67925</link>
				<pubDate>Mon, 01 Dec 2025 21:21:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Even with ADV7123, the video processing inside Pro starting from ISL51002 (or ADV7610 in case of HDMI) is 8bit. That was a practical choice to reduce pin, RAM and logic usage, i.e. cost in the end. Having an adjustable Rset would be low-barrier improvement if a new revision of extra_av_out board is made at some point.</p>
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				<title>marqs replied to the topic OSSC Pro for CRT Downscaling in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-for-crt-downscaling/#post-67923</link>
				<pubDate>Mon, 01 Dec 2025 21:07:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>What is your perfect 480i? Keep in mind that there is no flicker filter so picture will have more bobbing that e.g. PS2-era or newer consoles.</p>
<p>As for output controls, the ADV7125 DAC is 8bpc and only covers the standard 0.7Vpp range so it doesn&#8217;t make sense trying to correct downstream deficiencies on Pro but instead generate as close to&hellip;<span class="activity-read-more" id="activity-read-more-11613"><a href="https://videogameperfection.com/forums/topic/ossc-pro-for-crt-downscaling/#post-67923" rel="nofollow ugc">Read more</a></span></p>
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				<title>marqs replied to the topic OSSC Pro firmware v0.81 in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/ossc-pro-firmware-v0-81/#post-67904</link>
				<pubDate>Sun, 30 Nov 2025 23:56:39 +0000</pubDate>

									<content:encoded><![CDATA[<p>You could try setting Output opt. -&gt; CSync combiner to &#8220;Legacy (XNOR)&#8221; which was the default (and only) type available in v0.80 and earlier.</p>
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				<title>marqs replied to the topic Request: Better support for MiSTer ao486 core in Direct Video mode in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/request-better-support-for-mister-ao486-core-in-direct-video-mode/#post-67845</link>
				<pubDate>Wed, 26 Nov 2025 20:59:16 +0000</pubDate>

									<content:encoded><![CDATA[<p>The issue should not be related HDMI Rx pixel clock limitations. Have you tried both scaler and LM modes? I&#8217;ve used several real 486/Pentium era DOS PCs without problems. They have always outputted 720×400@70, though &#8211; I&#8217;m not aware of any machines with 720×400@50 although it should work fine too. I can try ao486 core before next release to see i&hellip;<span class="activity-read-more" id="activity-read-more-11574"><a href="https://videogameperfection.com/forums/topic/request-better-support-for-mister-ao486-core-in-direct-video-mode/#post-67845" rel="nofollow ugc">Read more</a></span></p>
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				<title>marqs replied to the topic Output range of Legacy AV In (slightly too low white level) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/#post-67844</link>
				<pubDate>Wed, 26 Nov 2025 20:50:11 +0000</pubDate>

									<content:encoded><![CDATA[<p>It should be possible. I&#8217;ll look into that before releasing next fw.</p>
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				<title>marqs replied to the topic Output range of Legacy AV In (slightly too low white level) in the forum OSSC - Discussion and support</title>
				<link>https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/#post-67811</link>
				<pubDate>Mon, 24 Nov 2025 20:49:32 +0000</pubDate>

									<content:encoded><![CDATA[<p>It seems Extended Output Control only selects what the chip is allowed to output, but the ADC is still designed to produce limited range. With Extended Output Control set to off, a follow-up digital compression is done (also affecting test patterns) to enforce limited range output, resulting to even more compressed range. The register defaults&hellip;<span class="activity-read-more" id="activity-read-more-11560"><a href="https://videogameperfection.com/forums/topic/output-range-of-legacy-av-in-slightly-too-low-white-level/#post-67811" rel="nofollow ugc">Read more</a></span></p>
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