Roaziel
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Could you clarify? What is your theory?
The power supply for the splitter came with it.gscartsw is simply too expensive for my blood at the moment.
Just to be clear on what happens I made this video so you can see what happen (also, I’m handicapped, so that’s why the hand looks really weird):
When I connect the Bandridge Switcher directly to the OSSC then all the RGB enabled consoles work (doesnt necessarily look great but I think that’s cos I need to upgrade some cables). So none of the consoles are causing the problem, they all work through the Bandridge switcher, the problem only appears when I then add the Splitter as a between-step before going into the OSSC.
Well my setup is as followed:
All PAL consoles
Mega Drive
Saturn
Dreamcast
Xbox
PS2
Gamecube
NES (Not RGB modded, so for now it’s not compatible with OSSC anyway)
SNESNTSC-J console: PC Engine CoreGrafx (also no RGB for now)
They are all hooked up to 2 Bandridge Premium 5-way SCART switchers. They are daisy chained so there’s only one SCART out, which is what I want to split so I can have it out to my CRT as well as my capture card (or HD TV).
I suppose another option would be gscartsw since it has 2 outputs, but that’s gonna be even more expensive than the OSSC, especially after shipping costs.
So you don’t think it would be possible to make adjustments to my current setup? You mentioned something about changing settings on OSSC and that that could potentially help.
Also I googled up y-splitter cables, do you think that this might work? If there’s no box it means it’s not processing the signal in any way so that might work, right? What do you think?
https://www.amazon.co.uk/CDL-Micro-SCART-Y-Splitter-Cable/dp/B005C9GTRMI’m afraid Extron is entirely too large and too expensive. Is splitting a scart cable in 2 really that expensive and cumbersome?
By the way the scart splitter Im using is from a company called Ohmega, model number 7281. I found a manual PDF but its in swedish (thats where Im from).
http://www.moonwebshop.se/download//bruksanvisningar/ohmega/7281.pdfDo you think it might be possible to make it work somehow? From my limited understanding it all comes down to it not being able to sync so it cycles through possible inputs that it detects, but can I force it to use a specific input so it doesn’t have to cycle and sync on its own? Would that help?
EDIT: I just realized that my idea of fixed input wouldn’t work with games that have variable resolutions, like in menus.
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